Moon's quest by JaJ
Play the web version in chrome please. Played in explorer the graphics are completely screwed up and there is no sound, and in firefox there is no music.
Moon's quest is a turn based rpg where every ally (and every monster as well) has only one move/spell.
Everyone is born with a "gift." This gift is the spell each character can use (Fire, Blaze, Ice, Blizzard, Ray, Divine, Dark and Fight.) So that's it, you only get one spell!
Strangely enough, it's still very playable, with many strategic choices to make. I'm actually surprised myself.
Use the arrow keys to select/ move and "A" to confirm. Sorry, no back button.
Note that while there are only 4 different enemy sprites, there are actually many more enemies. The sprite tells you the alignment. (phoenix-fire, slime-light, bat-dark, cone-ice) But not the "gift" or the HP of the enemy.
Moon's quest is a turn based rpg where every ally (and every monster as well) has only one move/spell.
Everyone is born with a "gift." This gift is the spell each character can use (Fire, Blaze, Ice, Blizzard, Ray, Divine, Dark and Fight.) So that's it, you only get one spell!
Strangely enough, it's still very playable, with many strategic choices to make. I'm actually surprised myself.
Use the arrow keys to select/ move and "A" to confirm. Sorry, no back button.
Note that while there are only 4 different enemy sprites, there are actually many more enemies. The sprite tells you the alignment. (phoenix-fire, slime-light, bat-dark, cone-ice) But not the "gift" or the HP of the enemy.
| Windows | http://www.jajaben.com/Moon.zip |
| Chrome (Web) | http://www.jajaben.com/Moonweb |
| Timelapse | http://www.youtube.com/watch?v=G2Cs-8UA1Z0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=5496 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.93 | 28 |
| Audio | 3.85 | 19 |
| Fun | 3.46 | 139 |
| Graphics | 4.39 | 15 |
| Humor | 2.54 | 372 |
| Innovation | 2.89 | 517 |
| Mood | 3.48 | 113 |
| Theme | 3.21 | 311 |
got FATAL ERROR in
action number 1
of Step EventobjWalker
for object transporter:
Push :: Execution Error - Variable Get -1.myx(100078, -1)
at gml_Object_transporter_Collision_30
I like a light mage with either a fire hero + Fireling or ice hero + frostling, but there are other options.
The graphics and sound were amazing too! Jealous :)
Absolutely BRILLIANT entry! Here, have all my votes. And all my money if you make it into a proper finished game!
Thank you and congrats!
Great work!
I love the graphics, and the style.
And it's made in GameMaker! GM:Studio buddies! :D
Very nice indeed!
PS : i managed to beat the final boss without life orbs but with the help of the bug causing the monsters to attack their allies :D
The idea is that a fire attack will heal a fire aligned partymember, but someone with a fire attack isn't necesarily aligned with fire. It's like this:
Class Gift Alignment
Dark hero Dark Light
Fire hero Fire Light
Ice hero Ice Light
Bishop/ Cleric Light Light
Lightblade Neutral Light
Duskblade Neutral Dark
Fireling Fire Fire
Frostling Ice Ice
So for example: A fire hero can heal a fireling, but a fireling cannot heal a fire hero, you need a bishop or cleric for that.
I did run into some issues during battle--when party members began dying, enemies would sometimes target themselves, and when I got down to one party member combat locked up.
I would only reproach too linear dungeons and battles (it's basically always the same fights in long and "boring" corridors).
Great job!
There is a good amount of walking around in the beginning because you don't know exactly where to go, there should be abit more direction.
But I really liked the simplicity of the fight system :)
Kudos, I'm gonna save the link to play through entirely later :)
Didn't finish, too sleepy now, but it's the first entry I've bookmarked for later play.
I'm not a fan of Zelda-like games, but yours is a perfect creation and deserves highest ratings. Respect!
The humor is good while not getting in the way. The music is downright perfect for this type of game and the mood also gets extra points. I'm starting to think this could pass as a Gameboy rom! and this is a 48 hour comp entry? wow
I wish I could make so much content in 48h^^