Neon Fighters by Sparked99
In Neon Fighters you battle it out in a super colorful quest to destroy your enemy and claim victory.
Utilize your various morphing units to annihilate your enemies spawning systems.
Beware, your enemies wish the same fate upon you and will seek your destruction without compassion or remorse.
Therefore, you must also defend your spawning systems.
Good luck, Have Fun!
For help on playing the game hit the button with a question mark in the main menu.
PS: For 28 points you can make an explosion by clicking on any enemy unit(excluding spawner).
Also there are hotkeys for making units (1-4) in accordance to their order of buttons left -> right.
Utilize your various morphing units to annihilate your enemies spawning systems.
Beware, your enemies wish the same fate upon you and will seek your destruction without compassion or remorse.
Therefore, you must also defend your spawning systems.
Good luck, Have Fun!
For help on playing the game hit the button with a question mark in the main menu.
PS: For 28 points you can make an explosion by clicking on any enemy unit(excluding spawner).
Also there are hotkeys for making units (1-4) in accordance to their order of buttons left -> right.
| Windows | https://sparked99.itch.io/neonfighters |
| Source | https://sparked99.itch.io/neonfighters |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=57177 |
Ratings
| Coolness | 50% | 3 |
| Overall | 3.20 | 476 |
| Audio | 2.91 | 370 |
| Fun | 2.80 | 686 |
| Graphics | 2.72 | 622 |
| Humor | 2.74 | 276 |
| Innovation | 3.44 | 277 |
| Mood | 3.10 | 332 |
| Theme | 3.36 | 463 |
I really like the idea of the game, but I feel the controls let it down. It's so close to a really tight, fun back and forth battle but my ability to get things done feels too clunky.
What I would like to see would be having spawners already be focused when the game starts as its really fast paced, WASD controls as well as the arrow keys and when moving up and down, have it skip to the next available spawner instead of just stopping.
I like the design very much, its gets easier to defend the less spawners you have but harder to attack. It feels like it could be a great tug of war style game if only I felt more in control.
Good job!
Overall i really enjoyed the inovation ^_^ Well done!