Cage Rage by adamwfindlay

[raw]
made by adamwfindlay for LD28 (COMPO)
One life
One title shot
One minute to survive

The ultimate cage match! Wrestle your way to victory by surviving for only one minute to grab the belt and win in this hell in a cell experience.

- Arrow keys to move/jump

- Space to pickup enemies and space again to throw them

Ratings

Coolness 63% 3
Overall 2.81 657
Audio 2.53 492
Fun 3.06 357
Graphics 2.88 523
Humor 2.86 270
Innovation 2.53 730
Mood 2.48 689
Theme 2.29 813

Feedback

Zolmeister
16. Dec 2013 · 06:10 UTC
Difficult, but fun and also funny. Pretty solid game overall.
drludos
16. Dec 2013 · 11:30 UTC
I like the graphics and music, the idea is cool, but the game could be improved. Throwing out enemies is fun, but it's very hard to avoid them, so the game lasts usually a few seconds for me.

Anyway, congratulations for completing a nice and working game in 48h!
murilo
17. Dec 2013 · 17:36 UTC
Pretty simple but fun for a while. Good job!
doctorscientist
18. Dec 2013 · 15:42 UTC
This is hilarious. At first it seems unforgiving though, maybe if your character could take a few hits I dunno. Once you get past the super easy dieing throwing guys makes up for everything. I found that I could throw multiple doods if I timed it right. I hope that more people see this as its a lot of fun.
97%Awesome
18. Dec 2013 · 16:08 UTC
difficult, fells awesome to throw enemies at each other
Zanzlanz
18. Dec 2013 · 23:27 UTC
With the right strategy, the game is actually pretty easy! But nice work! The art is fun and I like how you can hit other guys by throwing them xD
302_Dave
18. Dec 2013 · 23:49 UTC
I really like the character designs. It was a little difficult to figure out what was acceptable as a grab, and what would get you killed. Overall, though, pretty fun.
Infin8
19. Dec 2013 · 00:15 UTC
Solid and fun mechanics. I guess I was supposed to be playing as hulk hogan :). The grab miss insta-kill was a pain.
madlee
19. Dec 2013 · 00:15 UTC
Good job! I had to cheat a little to win, I stood in the top left corner, where no enemies ever went except the 3-4 that spawned there. By the time the minute was up, all of the enemies had gotten stuck on the edge of the ring, so it was really easy to walk down and grab the belt :P
Several
19. Dec 2013 · 01:10 UTC
Hah. That is one long minute.
zatyka
23. Dec 2013 · 21:48 UTC
Picking up and throwing people was quite satisfying. After dying a few times, I found that staying to one side in the mid-level made the game a whole lot easier. Enemies tended to get stuck on the right side of the ring.

It was fun, and I enjoyed it, but probably would have gotten bored had it gone on any longer.
Xanjos
25. Dec 2013 · 14:14 UTC
Simple but still pretty enjoyable. The mechanics were solid and the graphics and audio worked really well together.
NiceAlexanderAS
25. Dec 2013 · 18:36 UTC
Hahaha interesting idea, was funny the idea of grabbing and throwing the guys xD Great work! :D
OnlySlightly
28. Dec 2013 · 00:41 UTC
Loved the aesthetic. I really liked how the hair flew up when you jumped :)!
Pyro
02. Jan 2014 · 17:01 UTC
I like the graphics and music. Fun idea with the wrestlers, but could use more animations.