{"author_link":"\/author\/kopeph\/","author_name":"Kopeph Developers","author_uid":"47032","comments":[{"author_name":"Raphael_","author_uid":"83721","time":"Apr 19, 2016 @ 7:21pm","epoch":1461093360,"text":"It's very short, but I like it."},{"author_name":"igrir","author_uid":"34513","time":"Apr 20, 2016 @ 4:05am","epoch":1461124800,"text":"Indeed it's very short. I like the art style, looks european like Pink Panther :p\r<br\/>It's remind me of &quot;140&quot; game"},{"author_name":"Croze","author_uid":"24715","time":"Apr 20, 2016 @ 4:05am","epoch":1461124800,"text":"It was pretty cool, not bad for a game made in processing. Was a nice little puzzle platformer"},{"author_name":"TheMeorch","author_uid":"44776","time":"Apr 20, 2016 @ 4:13am","epoch":1461125280,"text":"The music and art set a great tone for the game. The way the ball stuck to surfaces took a bit of getting used to, but I really enjoyed playing through this. I'd love to see a longer game with more levels in this style."},{"author_name":"kariamoss","author_uid":"87916","time":"Apr 20, 2016 @ 12:47pm","epoch":1461156120,"text":"Very short but innovative, i liked it"},{"author_name":"MightyToastStudio","author_uid":"91074","time":"Apr 22, 2016 @ 10:07am","epoch":1461319320,"text":"Too short, and in the second level there are physic gliches with the animated shapes. Anyway, nice game ^^ I liked to play it."},{"author_name":"Fanatrick","author_uid":"39646","time":"Apr 27, 2016 @ 8:31pm","epoch":1461788760,"text":"I r winnar"},{"author_name":"davor10105","author_uid":"69795","time":"May 2, 2016 @ 6:28pm","epoch":1462213380,"text":"yep, really fun!"},{"author_name":"dringy","author_uid":"89434","time":"May 4, 2016 @ 9:04pm","epoch":1462395540,"text":"Short but sweet, the music is very fitting as well."},{"author_name":"Green Soda","author_uid":"64207","time":"May 8, 2016 @ 6:09am","epoch":1462687440,"text":"short but sweet! cool game :)"}],"images":["ld35\/47032-573a7463a1685f5de0e508a4875d1997.jpg"],"links":[{"url":"http:\/\/dl.kopeph.com\/LD35-jam.jar","text":"Universal (Java)"},{"url":"https:\/\/www.dropbox.com\/s\/vwxajw5wutb5xmx\/LD35-jam.jar?dl=1","text":"Alternate Mirror"}],"metadata":{"g_key":"2234","g_author":"47032","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2174","g_title":"Beat Shift","g_status":"UCHK1","g_place":"877","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/47032-shot0-1461029074.png-eq-900-500.jpg"],"text":"The object of this game is to get to the top of the 50s abstract art pieces as they dance and squish along to the beat. Make it to the green line to advance to the next level.\r\n\r\nA & D to move left and right, Space or W to jump.\r\n\r\nThis project is not our proudest entry; its basically a cheap flash game written in java instead of ActionScript. This jam we spent an awful long time working on artwork, and writing support code like a level editor, since the actual game's code (what we have of it at least) didn't really get hammered out until the middle of day 2, and we were working with a library, Box2D, that only one of us had any previous experience with. My hope is that what little game we've got here will provide someone with a chuckle as they beat the game in under a minute.\r\n\r\nThe second level has major physics bugs, where the hitboxes I think didn't change from the previous level, even though the graphics did.\r\n","title":"Beat Shift"}