Cliff Shift by Drury

[raw]
made by Drury for LD35 (JAM)
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The objective is to jump over the cliff.
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CONTROLS:

WASD - Drive
MOUSE - Look around
SPACEBAR - Plane mode

R - Restart
ESC - Pause


Have you ever dreamed of having an out-of-body experience in the middle of a postapocalyptic desert, driving a miniature shapeshifting hovercar below on the run from rabid raiders while simultanously being low on gas and collecting fuel cells that your car runs on, but having a convenient environmental hazard nearby to help you out of the sticky situation?

Boy I have no idea what you were on, but I'd certainly want some.

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UPDATE:
I have figured out what you were on and made adequate changes. Introducing

Cliff Shift 4/20/2016
-Buffed armor by 100%

Now you should be able to win the game under effects of your favorite recreational drug.



Coded by me, with graphics by Googer
Music by Snijboer (https://soundcloud.com/snijboer)

Ratings

Coolness 45% 1350
Overall(Jam) 3.26 524
Audio(Jam) 3.61 170
Fun(Jam) 3.43 272
Graphics(Jam) 3.26 574
Humor(Jam) 3.26 196
Innovation(Jam) 3.04 555
Mood(Jam) 3.45 279
Theme(Jam) 2.83 869

Feedback

Aree Vanier
19. Apr 2016 路 19:55 UTC
Very fun, but challenging, i died very quickly.
brainstorm
19. Apr 2016 路 20:16 UTC
The atmosphere is great. But you die too fast.
Dreschler
19. Apr 2016 路 20:58 UTC
It's kinda hard, but a good game, I like challenging games :)
torcado
19. Apr 2016 路 21:05 UTC
interesting gameplay, i like it. i dont see the benefit of switching to plane mode. otherwise nice job
馃帳 Drury
19. Apr 2016 路 21:13 UTC
/shhh, you use the plane mode to win the game
Hempuli
19. Apr 2016 路 22:14 UTC
I love how hectic this is! Also the insane AI cars moving around, crushing each other. Some extra instructions might've been handy because I didn't figure out how to lure enemies to the chasm. The game is also very tough! The mouse-rotation was disorienting in a great way.
morrilet
20. Apr 2016 路 01:20 UTC
SOOO hard. Very fun controls and great sound, but SOOO hard.
schizoid2k
20. Apr 2016 路 01:26 UTC
I'm not really sure what's going on in this game, but I did enjoy playing a bit. On-screen instructions would help.
LudumAnthony
20. Apr 2016 路 01:27 UTC
Took at least 10 minutes to be able to get somewhere. Fun gameplay, but it doesn't really follow the shapeshift theme. Sure, you could become the plane thing but it didn't do anything to impact the game.
Karai17
20. Apr 2016 路 23:40 UTC
VROOOOOOOOOOOOOOOM
Omiya Games
23. Apr 2016 路 02:39 UTC
I was really confused with the objective of the game, and due to low health and strong steering by AI, I was easily frustrated with the game. My first reaction was to collect fuel-cells for as long as I can, which I found out did not necessarily help all the time. Only as I flew over the cliff did I notice there were more on the other side.

I think an objective presented early on, as well as making the other side of the cliff more visible would have dramatically improved my experience. The driving felt pretty good, and there's a sense of rhythm behind collecting fuel cells. The AI could be a little more nicer though (or decrease the number of enemies).
randomhuman
23. Apr 2016 路 17:32 UTC
Manic and fun. Great tune. I did not beat it.
batmanasb
24. Apr 2016 路 04:34 UTC
I feel like the mechanics are there, and the concept of dodging cars like heat-seeking missiles is fun. But I don't feel that it's "fair", because it's too hard to see them. I'd recommend zooming out by at least half, to give the players more vision. And maybe having the camera follow where the car is looking, instead of controlled by the mouse.

Also, you should tell people the objective, because if I didn't hear the streamer explain it, I would have had no idea how to play! Or alternatively, you can add feedback into the game, such as a jet engine smoke and it slows down and fades when you run out of fuel, and also a out of fuel beep.. maybe.
馃帳 Drury
24. Apr 2016 路 05:22 UTC
Oh neat idea with the beep, I'd never think of that. Sounds like it'd add a bit to the mood as well.

The idea with the camera was that you look out for dangers, but it seems it doesn't sit well with first-timers. Generally, the game is full of things that don't sit well with first-timers.

Noted for upcoming ludum dares: No weird mechanics.
Obvious_San
25. Apr 2016 路 17:03 UTC
Great work! Really had fun finishing this game :) The more I played it, the more I liked it!
Reis Mahnic
04. May 2016 路 08:09 UTC
Fun, but still very hard, despite your '420 Update' ;).
Great visuals and audio.
Actually the only thing I wanted was for you to take your fun sense of humor and apply it to the game itself more.
Anyway, really enjoyed this.
alyphen
07. May 2016 路 07:30 UTC
Interesting mechanic but as soon as the raiders start hitting you there really isn't any way to escape. You die really quickly after that.
The music's really good and the atmosphere is well done. The graphical style is pretty neat, lots of nice particles all over the place and nicely done sprites.
Making the AI more predictable so the player could figure out a way to actually avoid them more easily would go a long way to help this entry.
Jaenis
08. May 2016 路 13:44 UTC
That was fun! Very easy to die, especially if you make a sharp turn and everyone collides to you :)
Plane was even harder since it does eat all the fuel instantly.
Extra props for the Linux version!