Monster Shift by swamppenguins

[raw]
made by swamppenguins for LD35 (COMPO)
Monster Shift
Run away from or blend in with the monsters, and reach your spaceship!
Blend in by shapeshifting into one of the monsters.

***CONTROLS***
Press Z to transform into an Owlbear,
Press X to transform into a Displacer Beast, and
Press C to transform into a Quickling.
Press arrow keys to move around

Ratings

Coolness 73% 3
Overall 3.10 563
Audio 3.34 178
Fun 3.03 529
Graphics 3.80 143
Humor 2.83 248
Innovation 2.72 709
Mood 2.82 541
Theme 3.77 195

Feedback

mikekreein
18. Apr 2016 · 16:30 UTC
NEEDS MORE OWLBEARS! I like the art style.
Danman9914
18. Apr 2016 · 16:31 UTC
Nice choice of monsters and great pixel art for them!
Saymon
18. Apr 2016 · 16:31 UTC
Nice sprites, but the game is a little too short and easy.
Max Amaden
18. Apr 2016 · 16:32 UTC
This game is absolutely brilliant! My animations seemed to glitch out a couple of times, but keep up the good work!
redwizard
18. Apr 2016 · 16:33 UTC
I was a little lost at start. But nice job with the game
cmayhem
18. Apr 2016 · 16:33 UTC
Really awesome! Very nice graphics and music and fun concept!
KodingNights
18. Apr 2016 · 16:36 UTC
I bested the monsters. :-) A fun little game.
JNI
18. Apr 2016 · 16:38 UTC
Nice sprite style, but the game is to easy and short. But you have time to add levels:D
Rise and Shine Games
18. Apr 2016 · 16:53 UTC
Pretty fun. Changing once you change into a quickling you suddenly can't change anymore which was a little annoying but the game is completely beatable without morphing. The baddies should be faster IMO.
ezombort
18. Apr 2016 · 17:03 UTC
Nice gfx, nice music! I wanted to play more so a bit dissapointed when the game was over so quick :)
Rakowu
18. Apr 2016 · 17:06 UTC
Probably the best part of that game are the cats spitting out the wool hank
SuperIzzo
18. Apr 2016 · 17:16 UTC
It's a fun little game. I played it a couple of times and find shapeshifting unnecessary as a mechanic, it's supposed to add a stealth element, but the game can be easily beat (in roughly 30 seconds) by simply running around and avoiding enemies while searching for the ship, without having to transform at all.

To make it more relevant as a quick patch on the idea I could recommend greatly reducing the health to make players care a bit more and making the three races attack each other and not just the player, thus allowing you to explore safely in the protection of your allies while in the correct form, but punishing you a lot more while in the wrong one (especially if you make the speed of the player character less than the mobs'). If you want you could also take this further and add rock-paper-scissors e.g. something like Quickling beats Owlbear beats Displacer Beast beats Quickling so that you not only pick the larger group to join, but also consider which is the stronger group overall.

Good luck and keep it up :)
freeloader
18. Apr 2016 · 18:14 UTC
The monsters look awesome! Nice music btw
Nebulaic Toaster
18. Apr 2016 · 18:24 UTC
Great soundtrack and cute animals. It stopped letting me transform after a bit so I had to make a mad dash for the spaceship
yoel1234
18. Apr 2016 · 18:51 UTC
its dnd!
i loved it played it a few times simple but awesome escape game. short and sweet.
the art was great and the soundtrack too.
great job its so awesome.
Wisedawn
19. Apr 2016 · 01:30 UTC
Fun and funny!
undefinist
19. Apr 2016 · 01:36 UTC
Love the sweet art, music is pretty good too. However it's too easy, just running around.
Khaoz_Fang
19. Apr 2016 · 01:37 UTC
The art style looks really cool!
thegoofromspace
19. Apr 2016 · 06:37 UTC
Welp, that was easy.

The music and art were both pretty good! I wish there were more to it than just, "You're immune to monsters when you take their form, and also you get attacked by the other two kinds if they're handy. Wander around a bit."

For example, different monsters could attack each other instead of just you. Also, the different monsters could move in different ways, which would give them a chance to actually catch you unless you can figure their patterns out.

I really like the ideas that are coming out of this one, and I'm finding myself going, "This game is something that should be fleshed out more," to a lot of them. This is another case of that. I'd go for it if I were you.
Cerno_b
19. Apr 2016 · 07:22 UTC
Great pixel art and music. I have to agree that shifting is not really necessary to beat the game. Nice idea though.
SeaDads
19. Apr 2016 · 13:27 UTC
I just wanna live out the rest of my days as an owlbear!
danbolt
20. Apr 2016 · 05:55 UTC
The art is sweet. I really liked the variety in the monster types too.

This reminded me a little of the old free BSD game 'robots' you used to play in UNIX mainframe terminals. I'd love to see a unique spin with this concept and that game.
Chaoslab
21. Apr 2016 · 08:52 UTC
Nice little game! :-)
APantaloni
22. Apr 2016 · 15:18 UTC
Simple but fun and the music is very nice.
josefnpat
22. Apr 2016 · 23:16 UTC
Nice and some, fun game! I love the graphics as well!
sP0CkEr2
23. Apr 2016 · 03:14 UTC
great artwork - the game could use some more something - great job
Rock Eaters
01. May 2016 · 21:36 UTC
cool but i always become someone dinner after the first level
SpringCabal
04. May 2016 · 17:43 UTC
I was laughing the whole time, soo much fun. Seriously funny stuff! The animations were great and very fun along with the music. I laughed soo hard when the displacer beast coughed up a hairball!