defend TEMPL by iamwhosiam
VIDEO: http://youtu.be/vU59G4ZIQjo
*Video is of an older version. defend TEMPL has progressed thousands of years technologically since it was recorded.
WASD to move, point your mouse & left click to throw the OFFERING BOWL.
Keep the pieces of TEMPL inside of the blue circle or TEMPL will be destroyed.
If TEMPL is destroyed, TEMPL will not be happy.
Grab the OFFERING BOWL that sits next to TEMPL. Aim and click to throw.
Purple enemies are called PROXIES, you can use your ball and push them around. Without your OFFERING BOWL, you cannot touch them.
The bullies with yellow eyes are called SCUTS. You can't push a SCUT like you push a PROXIE, you must throw the OFFERING BOWL at them to change where there headed.
When an enemy goes within the disappearing OPEN MAW, they will be burned as offerings to TEMPL.
You do not need to fear dying, TEMPL makes you immortal.
TEMPL'S FAVORITE STRATEGIES:
-> Push the bad dudes towards where the red hole is going to be, not where it is.
--> Be careful throwing your ball cause it can push TEMPL pieces around as well.
---> In between waves, take the time to push TEMPL back towards the center.
----> The enemy is persistent, but dumb. They don't know what they're doing. If you let them wander around, they may just take care of themselves.
-----> If you feel overwhelmed, just remember: You probably can't do it. Give up.
*Video is of an older version. defend TEMPL has progressed thousands of years technologically since it was recorded.
WASD to move, point your mouse & left click to throw the OFFERING BOWL.
Keep the pieces of TEMPL inside of the blue circle or TEMPL will be destroyed.
If TEMPL is destroyed, TEMPL will not be happy.
Grab the OFFERING BOWL that sits next to TEMPL. Aim and click to throw.
Purple enemies are called PROXIES, you can use your ball and push them around. Without your OFFERING BOWL, you cannot touch them.
The bullies with yellow eyes are called SCUTS. You can't push a SCUT like you push a PROXIE, you must throw the OFFERING BOWL at them to change where there headed.
When an enemy goes within the disappearing OPEN MAW, they will be burned as offerings to TEMPL.
You do not need to fear dying, TEMPL makes you immortal.
TEMPL'S FAVORITE STRATEGIES:
-> Push the bad dudes towards where the red hole is going to be, not where it is.
--> Be careful throwing your ball cause it can push TEMPL pieces around as well.
---> In between waves, take the time to push TEMPL back towards the center.
----> The enemy is persistent, but dumb. They don't know what they're doing. If you let them wander around, they may just take care of themselves.
-----> If you feel overwhelmed, just remember: You probably can't do it. Give up.
| Web | http://www.thunderwaregames.com/defendtempl/ |
| Source | http://thunderwaregames.com/defendtempl/DefendTEMPLSrc.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=14725 |
Ratings
| Coolness | 57% | 3 |
| Overall | 2.80 | 669 |
| Audio | 2.83 | 328 |
| Fun | 2.52 | 728 |
| Graphics | 2.48 | 718 |
| Humor | 2.81 | 278 |
| Innovation | 3.50 | 155 |
| Mood | 2.92 | 390 |
| Theme | 2.52 | 695 |
Overall seemed pretty fun and cool. The sound and graphics were well done. The strategy seemed like it would be fun if I could control my guy!
"DANGER....DANGER.....DANGER"
What is the pink thing telling us? :)