Captain Sarah by Geti

[raw]
made by Geti for LD28 (COMPO)
The perhaps game isn't explained well enough, but I'm pretty happy with how it turned out. It gets kinda bananas difficulty-wise after a few rounds, try not to be discouraged, and help Sarah on her way.

Perhaps the least clear thing about the game is that if you go into the cockpit and press X, you can drive the ship. Z or Spacebar will shoot from there.

There is unfortunately no win condition, but feel free to brag about how far you got or provide screenshots of any insane asteroids or great food totals you rack up :)

Have fun!

Ratings

Coolness 41% 1259
Overall 3.21 331
Audio 2.69 409
Fun 2.64 660
Graphics 3.68 166
Humor 2.32 454
Innovation 3.29 242
Mood 3.36 159
Theme 2.50 705

Feedback

gobstopper
16. Dec 2013 · 03:24 UTC
This is really fun, I like just about everything about this game! The music was a good choice, it's not too repetitive or anything.
BraindeadGeo
16. Dec 2013 · 10:53 UTC
Love how there's a seperate exe with no sound :)

It's a very ambitious concept, i would've liked action to be a bit more immediate for the space bits.
ExtreLime
16. Dec 2013 · 11:38 UTC
Great graphics, but i found soundtrack annoying...
However, there's a cool atmospere of space solitude and fear.
Good game =)
archaeometrician
16. Dec 2013 · 15:44 UTC
Great graphics, actually they are amazing I love them. The gameplay is interesting. It's cool to be in control of both the ship and the captain. Great work !
phi6
17. Dec 2013 · 11:28 UTC
Really good potential for a space based exploration game! You should take a look at the Indie game A.N.N.E. as well for inspiration, platformer + shmup hybrid :)Excellent spriting...
zkenshin
18. Dec 2013 · 19:54 UTC
With some polish it could shape up to be a great game.
ian_snyder
19. Dec 2013 · 02:10 UTC
I feel like... it's so bizarre it's awesome :P I feel like it has the imagination of 90's PC games, and I love the graphics and atmosphere. The game right now isn't particularly gripping, but I feel like with just a little bit of work this could be a really surprising sleeper hit. I love the multi-tasking aspect... I don't know, I can't put my finger on it but I really like it :D
porglezomp
19. Dec 2013 · 02:12 UTC
Really great game! I loved having control of the captain as well as the ship.
It'd be nice to have space stations for resupply rather than just a dialogue that appears out of nowhere though.
occash
20. Dec 2013 · 18:27 UTC
Good graphics..but very slow movement of the ship.. But overall it's very good!
🎤 Geti
22. Dec 2013 · 12:47 UTC
Cheers guys, as usual the comments are really what makes the LD :^)

Completely agree with all the polish focussed points, alas I can never find time for those things on LD weekends, maybe if I manage to properly plan one out I'll be able to though.

Glad it's inspiring the imagination of some, will go give some more rates and comments now.
tobbez
22. Dec 2013 · 13:31 UTC
I like the switching between controlling the ship and taking care of things. Aavoiding meteors and shooting them was a little too difficult imo though and getting random bonuses add an unneccessary random elemnt to the game.
rnlf
23. Dec 2013 · 00:53 UTC
This game is so great! I thought I was playing a jam entry, not a compo entry. It looks so polished and finished! Really good job. It's like Asteroids meets survival.

Can't get the music out of my head now. Thanks ;-)
Atridas
23. Dec 2013 · 10:29 UTC
Great, great, great starting point. It is hard to find the fun in this but you can really see how this can be debeloped into a great thing.

Cons are lack of explanation of what you should do, and a music loop too short, but in 48 hors this is really great. Lot of potential.
MaTX
23. Dec 2013 · 20:07 UTC
Nice graphics! It's hard to control without being able to break, but it adds to the fun.
Husky
26. Dec 2013 · 03:44 UTC
Interesting idea!
I am not sure how to win, but it's still fun :D
kbake
06. Jan 2014 · 20:35 UTC
Nothing happens after the red loading bar is done moving. I'm using IE10 (maybe the issue?).