Don't forget your old shipmate by Dining Philosopher
You're a pirate, swashbuckling about in the Caribbean. Outgunned and outnumbered by the navy, you have to rely on your seamanship and your single, special, reusable cannonball to survive.
The clouds show you which way the wind blows, you cannot sail directly into it, but have to beat it. Nautical term for zigzag.
CONTROLS:
Press and hold F to Fire your special cannonball.
With C you can change the position of the cannon.
Press B to plunder a wreck.
Steer with left and right keys.
Hold the down key to slow down.
Hold the up key to go faster, but you'll pay for the wear!
How much gold can you plunder?
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Since we ran out of time there are still some graphics glitches, the game runs pretty slow and enemies don't respawn. If you've sunk them all, no win is triggered yet. If you shoot your cannonball on land, there is no way to get it back.
We may make a post-compo with more enemies, harbors, island interactions and upgrades.
Comments are very welcome. :)
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Code (HTML5/Canvas, JavaScript and the Crafty library) by Jelle
Images (InkScape) by Anneroos
Sounds & music (Audacity + microphone) by Anneroos
Singing by Jelle ;)
The clouds show you which way the wind blows, you cannot sail directly into it, but have to beat it. Nautical term for zigzag.
CONTROLS:
Press and hold F to Fire your special cannonball.
With C you can change the position of the cannon.
Press B to plunder a wreck.
Steer with left and right keys.
Hold the down key to slow down.
Hold the up key to go faster, but you'll pay for the wear!
How much gold can you plunder?
---------------------
Since we ran out of time there are still some graphics glitches, the game runs pretty slow and enemies don't respawn. If you've sunk them all, no win is triggered yet. If you shoot your cannonball on land, there is no way to get it back.
We may make a post-compo with more enemies, harbors, island interactions and upgrades.
Comments are very welcome. :)
---------------------
Code (HTML5/Canvas, JavaScript and the Crafty library) by Jelle
Images (InkScape) by Anneroos
Sounds & music (Audacity + microphone) by Anneroos
Singing by Jelle ;)
| Web (HTML5/Canvas) | http://jnauta.home.fmf.nl/LudumDare/LD28 |
| Source | http://jnauta.home.fmf.nl/LudumDare/LD28/src |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=18490 |
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.07 | 281 |
| Audio(Jam) | 3.68 | 58 |
| Fun(Jam) | 2.81 | 279 |
| Graphics(Jam) | 3.08 | 305 |
| Humor(Jam) | 3.37 | 68 |
| Innovation(Jam) | 3.04 | 203 |
| Mood(Jam) | 3.00 | 220 |
| Theme(Jam) | 3.24 | 129 |
Cool game. It's quite hard to sink the enemy ships.
And I really like your song! Well done!
The game is very funny, a little bit hard for me. But I still had some fun. The wind is blowing too hard for me also and it often get you killed.
I loved the pirate song :D
Great take on the theme even if you're in jam ;)
Great work !