Cyclops by Cybearg
You only have one... eye.
This was a last-ditch entry, something that hit me in the last 24 hours after my original idea proved too complicated. That's not to suggest this one wasn't complicated as well. I spent half of that 24 hour period fretting over fairly minor issues because I was doing things that I'd never tried before in GameMaker, like pathfinding.
This is a prototype, plain and simple. No sound, unpolished, buggy, and messy. I apologize for that, but it's all I could get done in 24 hours, and I wanted to have *something* to submit. At least it was a great learning experience. :)
This is really more of a late compo entry than anything worthy of the jam, but them's the breaks.
This was a last-ditch entry, something that hit me in the last 24 hours after my original idea proved too complicated. That's not to suggest this one wasn't complicated as well. I spent half of that 24 hour period fretting over fairly minor issues because I was doing things that I'd never tried before in GameMaker, like pathfinding.
This is a prototype, plain and simple. No sound, unpolished, buggy, and messy. I apologize for that, but it's all I could get done in 24 hours, and I wanted to have *something* to submit. At least it was a great learning experience. :)
This is really more of a late compo entry than anything worthy of the jam, but them's the breaks.
| Windows | http://www.filedropper.com/cyclops |
| Source | http://www.filedropper.com/ld28gmx |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=22470 |
The hitting area is abit inaccurate,and the cyclops hit abit slow. But it's fun :) with abit more polish this could be awesome :)