UNDERDEEP by GeorgeBroussard
Escape the UNDERDEEP and recover the Sword of Badassery, five levels down. You only get one life and there's only one sword. Randomly generated levels are different every time. First person slashing action. Real-time environment destruction and you can hack through walls to make your way or escape danger.
WASD (ZQSD) + Mouse + LMB (slash) + RMB (block - redirects dmg to shield, vs health). -/+ (mouse sensitivity)
Kill stuff, collect stuff, recover the sword and escape the UNDERDEEP!
TIPS: Shield is disabled if you have no AC. Can use shield to block spider webs, as well as enemy attacks. Digging through rock costs AC.
THEME: You only get one life, and there's only one true sword. Slim theme but it's there.
WASD (ZQSD) + Mouse + LMB (slash) + RMB (block - redirects dmg to shield, vs health). -/+ (mouse sensitivity)
Kill stuff, collect stuff, recover the sword and escape the UNDERDEEP!
TIPS: Shield is disabled if you have no AC. Can use shield to block spider webs, as well as enemy attacks. Digging through rock costs AC.
THEME: You only get one life, and there's only one true sword. Slim theme but it's there.
Ratings
| Coolness | 49% | 965 |
| Overall | 3.90 | 32 |
| Audio | 3.00 | 245 |
| Fun | 3.87 | 23 |
| Graphics | 4.11 | 45 |
| Humor | 2.86 | 270 |
| Innovation | 2.98 | 450 |
| Mood | 3.69 | 61 |
| Theme | 2.52 | 695 |
Always impressed with what people make in 48H!
other than that, great game :)
Where's the theme though?
Overall 3/5 due to lack of connection to theme.
As for the theme: There can be only one... life? Sword of Badassery? You choose! :)
Otherwise quite badass.
I found the mouse sensitivity a little too low. But other than that really good fun.
@daredevildave: you can turn the mouse sensitivity up/dn with -/+
Thanks for the feedback everyone.
Thanks for the experience.
It could have been great to have to finish the level with the sword of badassery, being overpowered.
Is it software rastered like Notch's Chamber or is it 3D painted to look retro?
Maybe a bug: a few mobs actually hit me right after they died. Just like if their "attack decision" wasn't properly canceled by their prematured death.
@DustyStylus: if it's too hard, just try running around/past large groups of bad guys. Always be looking to health and armor to stay topped off. Avoid the big goblins with the hammer if you can as they do the most damage.
Also, thank you so much for the comment on my game. Duke3D was the bombshell event in my life that led me to game development; so it's beyond amazing to know you played something I made. :)
Looks great, very interesting gameplay, maybe because I just LOVE roguelikes with permadeath, so 3D-roguelike is great by default. :)
Is the Underdeep followed by the Underdark? ;)
Your work is amazing. I loved this one. Underdeep = Waterdeep + Underdark ?
Top marks!