Concert Crashers by atombrot
Imagine you go with friends to a concert of a band you love. You are standing in line for tickets. Finally it's your turn and you can buy a ticket. But you only get one ;) What about your friends?
This was more or less our idea behind the game.
Sadly we could not put in all the ideas we have planned for.
Use the left and right keys to walk around. Switch your player with N (web) or TAB (windows). Interact by using the SPACE key.
The background music is made by my friend mentex.
The game itself is made with java and libgdx. You need to have java installed for it to run.
Update:
brookman helped us with the webgl/gwt problems. Seems that gwt doesn't like zip compressed tmx files. Thanks very much for the help ! :D
Update2:
I updated the webgl version. The TAB key wouldn't work correctly. I also changed the resolution so it is a bit bigger, but otherwise it's the same codebase.
Update 3:
We have identified following major issues, that we'd like to address for a post compo version (we will be working on that for some months):
- Distractions need to be implemented, so the ticket player has something to do besides scouting the area.
- Add a main menu
- Add a winning screen ;)
- Add intro/tutorial levels that explain the game mechanics step by step.
- Make the players and guards better distinguishable from the rest (we tried to do this with the particles, but in case of a very clear background you nearly can't see the particles).
- Fix controls in web version ;)
- Add lighting
- Add dance animation (at last, you want to go to the dancefloor)
- More themes (we already had planned some other themes, but didn't have the time to make the backgrounds and props for it)
- add soundfx
- 2d Lighting to give it a bit more atmosphere ;)
This was more or less our idea behind the game.
Sadly we could not put in all the ideas we have planned for.
Use the left and right keys to walk around. Switch your player with N (web) or TAB (windows). Interact by using the SPACE key.
The background music is made by my friend mentex.
The game itself is made with java and libgdx. You need to have java installed for it to run.
Update:
brookman helped us with the webgl/gwt problems. Seems that gwt doesn't like zip compressed tmx files. Thanks very much for the help ! :D
Update2:
I updated the webgl version. The TAB key wouldn't work correctly. I also changed the resolution so it is a bit bigger, but otherwise it's the same codebase.
Update 3:
We have identified following major issues, that we'd like to address for a post compo version (we will be working on that for some months):
- Distractions need to be implemented, so the ticket player has something to do besides scouting the area.
- Add a main menu
- Add a winning screen ;)
- Add intro/tutorial levels that explain the game mechanics step by step.
- Make the players and guards better distinguishable from the rest (we tried to do this with the particles, but in case of a very clear background you nearly can't see the particles).
- Fix controls in web version ;)
- Add lighting
- Add dance animation (at last, you want to go to the dancefloor)
- More themes (we already had planned some other themes, but didn't have the time to make the backgrounds and props for it)
- add soundfx
- 2d Lighting to give it a bit more atmosphere ;)
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 2.86 | 367 |
| Audio(Jam) | 3.37 | 121 |
| Fun(Jam) | 2.44 | 422 |
| Graphics(Jam) | 3.37 | 227 |
| Humor(Jam) | 2.45 | 242 |
| Innovation(Jam) | 2.83 | 269 |
| Mood(Jam) | 2.73 | 332 |
| Theme(Jam) | 2.64 | 313 |
I'm finding it hard to figure out what to do actually. I can cycle through the characters, and one can get in (who has the ticket), but the other two get caught. I'm feeling a bit stupid. :) Hint?
It's nice idea though I can see with some more time it would be good.
However i love the extra detailed graphics and music! Good job!
Perhaps should I have read the scrolling text, but it was so long that I passed through.
Besides that, cool music. Great entry. It's fun to play.
There are some broken parts on the second level, but that is not that big of a problem ;)
I like how you implemented the stealth aspects into the concert setting :)
The graphics are really nice looking, since I like the old school style ^^
Great work! Keep that on :)