Deep Life by 01010111

[raw]
made by 01010111 for LD28 (COMPO)
WARNING! This game looks like a shmup, but it is in fact VERY narrative driven and dialog heavy. Sorry!

Controls:
SPACEBAR - Navigate menu, Skip Dialog, Aim Laser
ARROW KEYS - Movement

I would have liked for there to be more action, but this theme really threw me for a loop. Anyway, hope you enjoy!

Tools used:
-Flixel
-FlashDevelop
-InterstellarSelfieStation
-Photoshop
-FLStudio
-Plogue Chipsounds

Ratings

Coolness 53% 3
Overall 3.31 255
Audio 3.68 41
Fun 2.63 663
Graphics 4.35 18
Humor 2.31 462
Innovation 2.72 627
Mood 3.89 29
Theme 2.64 626

Feedback

coolcade283
16. Dec 2013 · 02:23 UTC
There obviously isn't much action but this is a great entry. It looks splendid, the dialog is great, and the story is already deep and matches the theme. I would love to see this made into more. The only suggestion I would have would be a more obvious foreground/background. It took me a few sudden deaths before I realized the green blocks were not in the background.
Sean Noonan
16. Dec 2013 · 07:09 UTC
Sooooooo much polish but so little game. Do you think you'll be going back to this one at some point? Really love the visuals.
ashen
16. Dec 2013 · 08:39 UTC
This looks like a much bigger project than can be completed in 2 or 3 days. Good visuals and detailed story. Good effort!
Kettlecorn
16. Dec 2013 · 10:22 UTC
Great writing and a really cool concept for a game. The gameplay (or what there is of it) seems like it could be really fun as well.
postmodestie
16. Dec 2013 · 15:24 UTC
Nice, pity it's that short :)
burgerdare
16. Dec 2013 · 15:38 UTC
if you want to tell a good story in a game, you should try and tell it through the mechanics and the gameplay. If all you have is dialogue boxes, you'd be better off writing a short story on paper.
Red Mike
16. Dec 2013 · 18:03 UTC
That was really interesting. A bunch of spelling mistakes in the dialogue, which is a bad idea in a dialogue-heavy game, but interesting nonetheless. Would have enjoyed more game, but it got me interested, maybe a post-compo version?
thatwhichis
16. Dec 2013 · 22:58 UTC
MOAR
thatwhichis
16. Dec 2013 · 23:00 UTC
Oh yeah but totes sweet. Make an episodic LD game! :-D
travislucia
16. Dec 2013 · 23:05 UTC
Im not a fan of large amounts of text but this was well executed and had outstanding graphics and sound. I was really hoping for more action especially after all the reading but still solid entry.
David Colson
16. Dec 2013 · 23:07 UTC
The story is very promising, and just as others have said, more would be better. I do hope you pursue this after the compo since it has potential, also kudos on the art. It is very nice
Anoarith
17. Dec 2013 · 00:51 UTC
That was so cooool *o*. I loved it.
murilo
17. Dec 2013 · 16:24 UTC
Super polished entry! Great graphics and sounds. Good gameplay too(even if just a little)Too bad it's just a fraction of what you intended to make.
chardish
17. Dec 2013 · 19:42 UTC
Dialogue-heavy games are very hard to do; bravo on attempting it : ) I like this and I wish it were longer!
tnerb
18. Dec 2013 · 00:30 UTC
visually and thematically this game is fantastic, especially considering the game was made within the time limit. This game is polished in every way. While the gameplay might be a bit lacking, the artwork and tone really hold the rest of the weight. Also I'm a big fan of the 8-bit actors, reminds me of an old Sega CD game.
Pietro Ferrantelli
18. Dec 2013 · 06:13 UTC
Very interesting game ! I know it thanks to this article on a french website http://oujevipo.fr/10-minutes/1046-deep-life Congratulations !
rxi
18. Dec 2013 · 11:15 UTC
Interesting game.

Firstly: I appreciate that you put the warning about it being dialogue heavy at the start! From the screenshots I was expecting an action heavy game, but the warning got me into the right frame of mind so I could enjoy the story rather than wait for the action to happen!

Though the whole thing felt rather condensed I did enjoy the little story, the choice and morals based around the rights of sentient AI is always interesting, especially as it's something we may have to deal with in our own life times. You made good use of the theme, the graphics were lovely (per usual) and the music fitted well to help build the atmosphere.

Nice work, it was an overall enjoyable experience!
soy_yuma
18. Dec 2013 · 19:06 UTC
The graphics are outstanding :-) I like the submarine controls, although I got killed three times before understanding it's sensitive stuff! Good job!
garygreen
18. Dec 2013 · 21:49 UTC
I really liked the idea of the full dialogue leading into the action. I felt the 2 styles worked well together and it looked great. Like a few of the other comments on here I'd like to see this developed into a full game. Nice work.
somepx
18. Dec 2013 · 21:58 UTC
This screams to be updated! PLEASE ;)
MrTedders
18. Dec 2013 · 22:32 UTC
Wow this felt very professional, its just unfortunate that it was so short. Good job, well done!
lilinx
19. Dec 2013 · 20:01 UTC
The dialog just feels right, you can read at your own pace, the dialog box looks good, the game looks good, I would like to know more about what happens next. Good!
PlayHabit
19. Dec 2013 · 23:04 UTC
Very cool project; suspension of disbelief obtained. :)
Cambrian_Man
20. Dec 2013 · 03:22 UTC
The mood was lovely, graphics worked well, and audio helped things along. I'm not sure I'd want more gameplay per se, actually, but maybe if it didn't look/feel like a shooter, it'd be easier to handle. If it were an adventure game or something, there wouldn't be as much of a problem. In any case, I enjoyed it.
rogueNoodle
20. Dec 2013 · 15:47 UTC
Man, wish there was "Story" category there that I could slap five stars into - had a real Blade Runner feel to it. And the art is incredible - any chance you're turning this into something bigger?
grozamorei
21. Dec 2013 · 13:42 UTC
great entry. plot is brilliant, best I've seen so far(shame, but did not see that the girl is AI). dialogue box system looks awesome, good job man.
Giovanni Cappellotto
21. Dec 2013 · 14:06 UTC
Nice story and virtual actors, I like the game also.
Snuti
29. Dec 2013 · 18:25 UTC
Beautiful game and very interesting dialog. Wish there was a bit more gameplay but a really nice and polished entry :)
TeamRoboto
30. Dec 2013 · 21:25 UTC
The art for this entry is absolutely spendid!
d__adee
01. Jan 2014 · 14:14 UTC
I wish there's more. But was nicely done. Good job!
nyrrrr
05. Jan 2014 · 03:03 UTC
top-notch graphics! you could really make a grat post-compo game out of this :)