Fat the police by Zekyon

[raw]
made by Zekyon for LD28 (JAM)
IMPORTANT: We recommend see the "Controls Guide" above before first playing

The police station of this city is a bit special, like all police squad worthy of the name there is one man that is fatty, huge, immense..., and in this case he can be rolled!. These cops have known how to take advantage of this "problem" into the team.

In order to win the game you have to catch the thief.
For do it you must place the cops on the board and push to the chubby man with they to its goal.

We have three cops to place on any section of the board. They can aim to the eight directions. For have control of the strength of the push, we have three bars of power that will determinate how many sections will be moved the chubby.

Controls
--------
Left click -> Almost all
Space -> Continue to next menu

Game Made by Asleep Games
-------------------------
Zekyon -> Programmer
Rageshow -> Pixel artist

Ratings

Coolness 78% 2
Overall(Jam) 3.36 153
Audio(Jam) 3.35 126
Fun(Jam) 3.05 201
Graphics(Jam) 4.00 100
Humor(Jam) 3.59 47
Innovation(Jam) 3.61 49
Mood(Jam) 3.04 213
Theme(Jam) 2.44 376

Feedback

BradleySmith
16. Dec 2013 · 22:51 UTC
Such beautiful pixel art.
oxysoft
16. Dec 2013 · 22:53 UTC
Very nice graphics, audio, humor and theme interpretation, but the game isn't very playable. I couldn't even get past the first level
Rageshow
16. Dec 2013 · 22:58 UTC
@oxysoft if you want you can!! :D
ParaPup
16. Dec 2013 · 23:03 UTC
Cute game, An nice job on the tunes they were great.
Gas
16. Dec 2013 · 23:14 UTC
nice game! really fun to play!! need votes on my game aswell: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=20784
ratboy2713
16. Dec 2013 · 23:24 UTC
I played the web version and I couldn't hear any audio. Windows 7 firefox. Anyway, loved the art and the gameplay was nice if a little difficult to control.
Waynetron
17. Dec 2013 · 00:56 UTC
Nice pixel art and the music is fitting.
But damn, that interface and those controls are just so hard to use. I gave up before completing the first level. Took me so song to figure out how to even roll the policeman.
🎤 Zekyon
17. Dec 2013 · 01:06 UTC
ratboy2713: Yeah, the web version is a bit bugged about the sound, however, in google chrome it work good.

Waynetron: I added one gif to the post that can be used as a guide for the basic control, we thought the in-game tutorial would be enough, sorry for the inconvenience!
chamberlainpi
17. Dec 2013 · 01:27 UTC
Great job on the pixel art. The HUD though is frustrating. It would be better if they stayed visible all the time, or at least bind keyboard shortcuts. Or a way to move the keep the policemen in place after trying a failed roll, and allowing to move them around. Other than that, nice level design too!
Flux
17. Dec 2013 · 01:29 UTC
Amazing graphics and audio! And the concept is pretty good too but it really is very hard to play. It's frustrating to have to keep restarting until you figure out the puzzle, spending many clicks to tweak one variable. I would have liked to just be able to move the policemen instead of restarting. That said I did beat a few levels. Could see this becoming a full game easily!
lucasmaismais
17. Dec 2013 · 01:38 UTC
this game has nice graphics and audio, but is unplayable, would really like to play it after some edits, though.
Pixelulsar
17. Dec 2013 · 01:47 UTC
Nice music and looks great. A bit confusing at first.
Bactopiad
17. Dec 2013 · 02:18 UTC
The controls and gameplay were pretty hard to grasp, which is a real shame, since the game looks very nice and sounds even nicer. Despite this, I think the mechanic was pretty neat.
Mutt
17. Dec 2013 · 02:21 UTC
Amazing graphics and music and general presentation. But as others have said, the interface is basically broken, which is sad because the look and feel really made we want to keep playing. And the idea is actually really solid, kind of a different take on chu chu rocket's gameplay. Keep working on it, seriously. The game has a lot of potential.
kbake
17. Dec 2013 · 06:35 UTC
I enjoyed the graphics and audio a lot, and your use of the theme was funny! It took me a little while to understand what to do, but your gif helped a lot. I got to the third level but it stumped me!
Sanguine
17. Dec 2013 · 14:23 UTC
Great mood, but it just needs a bit more polish, like a more useful restart button and the like.
javifugitivo
17. Dec 2013 · 16:06 UTC
Very hard and addicting game, I love thinking with these kind of games, good work!
Corné Dorrestijn
17. Dec 2013 · 19:28 UTC
It took a while for me until i knew how it worked, but i really like the idea. The graphics are also very nice.
aneeslol
18. Dec 2013 · 05:39 UTC
Great gameplay, graphics, audio, amazing game all around!
pele
18. Dec 2013 · 06:46 UTC
This is just awesome!
Dr. Mo
18. Dec 2013 · 06:49 UTC
Given some time to iron out the interface issues, this could be cool. This would totally make a good mobile game.
Pixelfan Games
18. Dec 2013 · 10:12 UTC
So much epic. I like the concept, when you play the first time, dont understand, but when you know how to play, its so much fun. I like the animations and the gameplay Good job guys :D
glovecat
18. Dec 2013 · 10:45 UTC
Great work! It makes me think a lot. Very nice graphics ;)
glovecat
18. Dec 2013 · 10:48 UTC
Nice music and visual art. The gameplay its tricky but once you get the mechanic the concept it is very well done. I enjoyed it a lot.
vrld
18. Dec 2013 · 10:52 UTC
Positive: Original concept and very nice graphics and sounds.
Negative: Non-intuitive controls (putting the control-guide in-game would have helped) and apparently no way to restart a level.
Hyoga-3D
18. Dec 2013 · 10:54 UTC
Very niceart, but maybe you need to make to controls better or make a tutorial on how to play.
supremefist
18. Dec 2013 · 10:54 UTC
Graphics and music are amazing! Concept is also really good and humorous! Excellent work! Mechanic is really difficult, though. Couldn't finish the first level due to the difficult interface.
veiadoida
18. Dec 2013 · 15:31 UTC
i really like it. and the art is really good. well done!
SonnyBone
19. Dec 2013 · 00:36 UTC
I wanted to love this so much but it just doesn't work correctly. :(
Charging my shot sometimes resulted in moving 3 spaces, sometimes 1. I reloaded and tried several times and got the same inconsistent results.

Lovely concept and awesome art, though. Nice take on the theme. I just wish it worked as intended because I really wanted to play it.
🎤 Zekyon
19. Dec 2013 · 10:40 UTC
-SonnyBone: When the bar stays charged for a while it reload again since the start, maybe that is your problem.
I recommend charge the bar that you wanna use only to the middle.
mamoniem
21. Dec 2013 · 08:59 UTC
LOVED IT !
I was hoping to hear some cool music. But the game idea looks unique for me. And I meant to not check the "Controls Guide", to see how easy I can get the idea. And I found it in couple of tries. Good luck !
Erik Örjehag
21. Dec 2013 · 09:00 UTC
Such a good looking game and awesome idea! The music was nice to! But the gameplay was nothing but frustrating for me. The game would have been 10x better if the HUD wasn't so clunky and if you could reset the fat guy without removing all the other police men. It was also a pain to reset everything if you just wanted to move a single police man. Clearer instructions would have been nice too.
grifdail
21. Dec 2013 · 09:36 UTC
One of the best game i tested so far. It's would be awesome if instead of restarting the whole level, we could just restart the "deplacement" part.
Und[0]ne Devs
21. Dec 2013 · 18:49 UTC
Good game! The controls are a bit confusing, but nice work!
agmcleod
21. Dec 2013 · 19:32 UTC
Took me a little to figure out, but I love the concept. I think it needs a bit better dictation on how the power bars effect the cop. Maybe make tutorial levels that are skippable over using an instruction gif. really solid game though. Not sure how it fits the theme i must admit.
Jgpicatoste
21. Dec 2013 · 22:28 UTC
Graphics, mechanics and sound were really innovative. A great game!
rnlf
22. Dec 2013 · 00:01 UTC
Very beautiful graphics! Needs a bit polishing (cops should stay on the board after a failure so that the player may move them around instead of placing them all over again) and debugging (sometimes z-fighting between border of roof and cops), but very unique idea.
Giovanni Cappellotto
26. Dec 2013 · 13:49 UTC
Really innovative concept, great job!
01101101
29. Dec 2013 · 19:09 UTC
Quite a fun game, and nice visuals! Too bad we can't restart without removing all the cops, would be nice to be able to retry faster. Good job anyway!
somepx
29. Dec 2013 · 21:02 UTC
Perfect and fun pixel art, complex (but rewarding) gameplay - is there an 'Undo' button or something? :D
greytram
02. Jan 2014 · 21:32 UTC
Nice game but hard to play. The web version doesn't work very well and I couldn't figure out what to do when the round guy rolled away from the policemen...
AmmarAlsharekh
05. Jan 2014 · 06:01 UTC
Nice idea and pixel art but hard to play
lowcade
05. Jan 2014 · 14:24 UTC
I love it! Nice graphics, sounds and a diferent gameplay!