Wall of Fingers by LTPATS

[raw]
made by LTPATS for LD28 (COMPO)
Outrun a wall of creepy fingers.

Pick up masks to gain abilities: Green allows you to fly, Purple lets you run faster, jump higher, and wall jump.

You have only one life to beat five levels.

You can only pick one mask per level.

Controls:
~arrows or wad keys to move
~N to mute sound
~M to mute music
~P to pause
~~R to restart game
~~Q to quit to menu

Ratings

Coolness 95% 2
Overall 3.08 436
Audio 3.00 245
Fun 3.28 233
Graphics 3.05 436
Humor 2.53 375
Innovation 2.61 685
Mood 3.02 322
Theme 2.36 788

Feedback

Kettlecorn
16. Dec 2013 · 09:01 UTC
Really cool! Fun to play, and a lot of polish given the time. Not sure how the theme applies (you only get one mask?), but eh, it was fun!
Tao
16. Dec 2013 · 09:21 UTC
Kept me playing for a good 20 minutes. Would have kept on playing but real life calls.
BraindeadGeo
16. Dec 2013 · 09:40 UTC
Great! Why is there a wall of fingers? :D
eckcz
16. Dec 2013 · 09:41 UTC
It was fun. I loved the wall.
ThatGuy
16. Dec 2013 · 10:05 UTC
Fun game, that wall of fingers is kinda creepy though =p Though, while I was having fun, I noticed my fps dropping like crazy as I played, making it very difficult to time the jumps properly. Overall it's a well made game, good job!
zebi24
16. Dec 2013 · 12:29 UTC
This 1 life on a stage is brutal dude. And it's kind of a downside of this game, because nobody likes to start from the begining every time....

Otherwise, this is an awesome game. Nice effect when you die/start level.
Snail_Man
16. Dec 2013 · 18:49 UTC
It was a lot of fun! Unfortunately, there were some serious lag and jitter issues that eventually forced me to stop playing.
intelligentbean
16. Dec 2013 · 22:23 UTC
this was fun! I really like the art style and the transitions are awesome!
Nisshoku
16. Dec 2013 · 22:27 UTC
Creepy but funny concept. Nice level design! It was good that you introduced features exactly when they were needed (the jumpy things, the masks). The difficulty ramp was also nicely done. I detected a bug: not sure what triggered it but I chose the purple mask (walljump one) in the third level and fell down the level. I could still walk left and right even though my character was underneath the level, and the wall of fingers just passed by.
Zemmi
16. Dec 2013 · 22:38 UTC
That was sweet, so many things I liked. Character sprite, wicked; audio, twisted (jump sound was the best); and that end of game face will happily haunt my memories.

Although not so keen on the one life to beat the whole game deal, only being able to pick one power-up per level was awesome. I'd really like to see this game with more power-up variety since the Levitation Cat mask was god-king levels of superior.
Calciumtrice
16. Dec 2013 · 22:48 UTC
Really liked the atmosphere. Had a great nightmarish quality to it that really worked with the graphics and frantic music.
🎤 LTPATS
16. Dec 2013 · 23:24 UTC
Thanks for all the awesome feedback so far! Sorry about the random lag / weird glitches that seem to be popping up :/. I was hoping lag wouldn't be an issue since it ran around 60fps on my several-year-old compy, but I've been getting comments on lag for a few of my games after I've published them (would the browser effect that at all?). I'm hoping that my performance optimization abilities will get better over time!
Integershift
17. Dec 2013 · 02:45 UTC
It was fun, but it was pretty hard.
glovecat
17. Dec 2013 · 02:48 UTC
great! I love the character's animation but I almost hate the wall :D going to try again...
mystakin
17. Dec 2013 · 03:22 UTC
Audio helps make this game tense; it really sells the atmosphere. Game was fun, but the one life stipulation is a major hindrance.
Managore
17. Dec 2013 · 04:14 UTC
I realize it was your take on the theme, but starting the game from the very beginning makes it fairly frustrating.
jacklehamster
17. Dec 2013 · 09:46 UTC
I like the world, strange and interesting, goes well with the music.
jomomomo
17. Dec 2013 · 17:24 UTC
Good balance of difficulty... had a coupe of close calls on the way out!
Pixelulsar
17. Dec 2013 · 21:01 UTC
Quite fun and kind of creepy (which is a good thing). No lag issues from me
goyal
18. Dec 2013 · 00:29 UTC
Nice man! got to the third level. nice use of powers. I liked the green mask better. well done!
somepx
18. Dec 2013 · 16:46 UTC
Creepy in a good way. I saw an ad in the first screen? Strange!
Static 64
18. Dec 2013 · 20:47 UTC
Not bad, but very difficult. It was entertaining though, and frustratingly made want to keep going.
JohnnySix
18. Dec 2013 · 23:51 UTC
The blue teeth that bounce you into the air could be more abundant, but nicely executed and the fingers did their job well. Couldn't make it to the green face. :(
Kayelgee
19. Dec 2013 · 00:35 UTC
Fun game but did I miss something or is the green mask just overall superior to the purple mask?
magicdweedoo
19. Dec 2013 · 02:50 UTC
this is coooL!
yosh
19. Dec 2013 · 06:56 UTC
This game has the weirdest audio ever... but it actually blends pretty well in this even weirder atmosphere!
The fact we have only one life is probably what justify the theme I guess... it's a bit too bad because the game gets quickly frustrating as soon as you lose at the second level for instance.
One more thing, it wasn't obvious to me how to use the purple mask, maybe some practice level would be nice to get the player started :)

Anyhow, it's a great achievement. As many said, very polished and nice pixel art & visual effects. Good job!
DanielSnd
19. Dec 2013 · 20:31 UTC
http://www.youtube.com/watch?v=A9Qhmj2MefY
My first impressions on the game :)
Several
20. Dec 2013 · 02:19 UTC
Lovely game title. Good job designing the levels to introduce the new elements (bouncies, each mask, the mask choice) bit by bit.

Lag was an issue, and the green mask seemed to make the game much easier. Having to restart from the beginning is a little tiring--the tutorial bits actually kind of work against you here--but given the five-level length of the game, it's not really so bad. The levels feel sparse. This is perfectly normal for 48 hours, but I would like to see more strange things, as I think that's the game's biggest draw.
netmute
20. Dec 2013 · 17:36 UTC
Fun little unforgivingly hard platformer ;)
KunoNoOni
21. Dec 2013 · 05:35 UTC
That was the creepiest game I've ever played. That said, I really liked it. The audio was very befitting, and the transition when you died was great. I also really liked the art.
Xaychru04
21. Dec 2013 · 20:20 UTC
Unique game! The gameplay, grpahics and music are really original, I had a lot of fun playing it! :D
rnlf
23. Dec 2013 · 01:04 UTC
Like playing on drugs. Creepy as hell, especially with the music.

Oh, second level is too easy, took me only 20 times until I beat it. Pfft. Couldn't beat the third one though.
Leoche
23. Dec 2013 · 14:57 UTC
Fun to play :p
lorniebear
23. Dec 2013 · 20:37 UTC
Great game! But why does he have so many fingers?
badlydrawnrod
23. Dec 2013 · 20:43 UTC
This is a very late entry to Ludum Dare 14 - Advancing Wall of Doom. Fun though.
Resni
24. Dec 2013 · 14:07 UTC
Really responded to the music and general aesthetic vibe of it, it's great!
murilo
25. Dec 2013 · 17:02 UTC
Why is there a wall of giant fingers? heheheh nice! Solid entry. But I gave up on the third level since you have to restart from the very beginning when you fail. Nice game overall!