{"author_link":"\/author\/ramayana\/","author_name":"Ramayana","author_uid":"87871","comments":[{"author_name":"paradxil","author_uid":"33745","time":"Apr 19, 2016 @ 2:14am","epoch":1461031740,"text":"Seemed like it could be fun but I could not figure out how to move my ship.  Do you have to have a controller?"},{"author_name":"CyberAmbient","author_uid":"91662","time":"Apr 19, 2016 @ 2:15am","epoch":1461031800,"text":"Im...im sorry brow, but the controls don't work here...i can play it with keyboard?"},{"author_name":"Ramayana","author_uid":"87871","time":"Apr 19, 2016 @ 7:53am","epoch":1461052080,"text":"Yes for a reason I ignore only the controller works! We're going to fix it!"},{"author_name":"nervous.composers","author_uid":"90328","time":"Apr 19, 2016 @ 9:16am","epoch":1461057060,"text":"Get it fixed. I would like to play it soon:)"},{"author_name":"varuns","author_uid":"39012","time":"Apr 19, 2016 @ 10:02am","epoch":1461059820,"text":"Played with controller :D Nice work. BUT YOU REALLY SHOULD ADD KEYBOARD SUPPORT."},{"author_name":"Monkey Foundry","author_uid":"93111","time":"Apr 19, 2016 @ 10:05am","epoch":1461060000,"text":"Controls didn't work, will play again after fix!"},{"author_name":"Crowbeak","author_uid":"16689","time":"Apr 19, 2016 @ 10:05am","epoch":1461060000,"text":"When I see &quot;supports controller&quot;, I don't assume &quot;must use controller&quot;. I'll give this another look later."},{"author_name":"Monkey Foundry","author_uid":"93111","time":"Apr 19, 2016 @ 10:05am","epoch":1461060000,"text":"Controls didn't work, will play again after fix!"},{"author_name":"Ramayana","author_uid":"87871","time":"Apr 19, 2016 @ 11:46am","epoch":1461066060,"text":"Controls fixed! Enjoy!"},{"author_name":"akirassasin","author_uid":"38616","time":"Apr 19, 2016 @ 12:35pm","epoch":1461069000,"text":"No idea why OSX links to a .exe file. Very challenging :)"},{"author_name":"Ramayana","author_uid":"87871","time":"Apr 19, 2016 @ 12:38pm","epoch":1461069180,"text":"My mistake sorry! Updated! ;)"},{"author_name":"EdoCreate","author_uid":"92367","time":"Apr 19, 2016 @ 12:51pm","epoch":1461069960,"text":"Interesting, but challenging"},{"author_name":"Crowbeak","author_uid":"16689","time":"Apr 19, 2016 @ 1:44pm","epoch":1461073140,"text":"Thank you for adding keyboard controls.\r<br\/>\r<br\/>The game is okay; having the bullets turn to follow me made it far more difficult."},{"author_name":"Yword","author_uid":"26150","time":"Apr 20, 2016 @ 2:15pm","epoch":1461161400,"text":"Really cool mechanics like Ikaruga! Maybe it will be better if the bullet can be destroyed when collided with the shield. Well done!"},{"author_name":"Ramayana","author_uid":"87871","time":"Apr 20, 2016 @ 2:26pm","epoch":1461162060,"text":"It was the idea at first but we ran out of time. ;)"},{"author_name":"Pantelis Petsopoulos","author_uid":"34259","time":"Apr 20, 2016 @ 4:32pm","epoch":1461169620,"text":"Was a fun play! Would prefer it to be easyer but fun nonthless :P"},{"author_name":"TEAM-TIGER","author_uid":"53141","time":"Apr 20, 2016 @ 6:46pm","epoch":1461177660,"text":"Dropped in to check out your game. nice fast controls!"},{"author_name":"Freank","author_uid":"94168","time":"Apr 21, 2016 @ 2:10pm","epoch":1461247500,"text":"Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.\r<br\/>Can you add your game on indiexpo.net ? (it's free)\r<br\/>So we can include also your game in the video ;)\r<br\/>p.s. write #LDJAM in the game's description"},{"author_name":"DuckTieTeam","author_uid":"87994","time":"Apr 21, 2016 @ 4:03pm","epoch":1461254280,"text":"Cool game, old school style graphics and very challenging. You could have make more work on graphics and UI(sort of minimalist flat design, which is a trend, even though I love old school painting), and game would be much better, and even sellable on Steam."},{"author_name":"arhpositive","author_uid":"11575","time":"Apr 22, 2016 @ 8:01pm","epoch":1461354960,"text":"This was quite hard. 45 seconds was my best score. The bullet hell aspect was nicely implemented. It'd be interesting to see procedural waves, but I understand that such a thing is against the nature of bullet hell shooters."},{"author_name":"ploerre","author_uid":"59054","time":"Apr 22, 2016 @ 8:02pm","epoch":1461355020,"text":"Mac Version doesn't work unfortunately. (10.8.5 here)"},{"author_name":"Joror","author_uid":"15925","time":"Apr 26, 2016 @ 1:35pm","epoch":1461677400,"text":"A bit too harsh on the learning curve there... Not everyone is a bullet-hell-lover. :D Gotta introduce your enemies slowly."},{"author_name":"James Coote","author_uid":"44542","time":"Apr 26, 2016 @ 4:38pm","epoch":1461688380,"text":"For the PC \/ keyboard version, having c to change shields is really awkward to reach. I feel like maybe shift or ctrl or enter (using my right hand) would have been better. Or even just have autofire on and use space for changing shields (as why would you ever stop firing?). Must admit I don't play these types of games very often, so I found it quite hard at the start. Once I got going, I found it mostly easier to just dodge and shoot and forget about shield changes.\r<br\/>\r<br\/>I feel like also, be nice to have some sort of trade-off between shield types. Like you're slower with one shield type, but can shoot more bullets or something?\r<br\/>\r<br\/>Also, the music didn't really fit? It seemed quite low fi, whereas the game was all action.."}],"images":["ld35\/87871-87caed8dc3b5df0ace52ca1f55828840.jpg","ld35\/87871-c5fc44a4ff69afced8c92c01ff86d038.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/ub6lpx7xashgneh\/Ikarauraga.7z?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/64wnx18t6z4z6xt\/Ikarauraga_OSX.7z?dl=0","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/s\/d36bked2q4w5wy8\/Ikarauga_linux.7z?dl=0","text":"Linux"}],"metadata":{"g_key":"2259","g_author":"87871","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2300","g_title":"Ikarauraga","g_status":"UCHK1","g_place":"723","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/87871-shot0-1461066366.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/87871-shot1-1461027466.png-eq-900-500.jpg"],"text":"Ikarauraga\r\n\r\nA shooter in space.\r\nChange shield to avoid bullets!\r\nSupports Controllers.\r\nWe had a good time making it, we hope you'll have a good time playing it!\r\nMade by Maxime Le Conte des Floris and Clement Stephano.\r\n\r\nEnjoy!\r\n\r\nKeyboard :\r\n\r\nArrows to move\r\nSpace to shoot\r\nC to change shield\r\n\r\nOn xbox Controller\r\n\r\nA to shoot\r\nX to change shield\r\nleft stick to move\r\n","title":"Ikarauraga"}