Pillage Rush by Jgpicatoste
"Help this unlucky viking in his quest to kidnap the best girl of them all!"
All assets and mechanics were made from scratch in these past 72 hours.
Have fun!
All assets and mechanics were made from scratch in these past 72 hours.
Have fun!
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.32 | 166 |
| Audio(Jam) | 3.08 | 205 |
| Fun(Jam) | 2.99 | 224 |
| Graphics(Jam) | 4.05 | 92 |
| Humor(Jam) | 3.41 | 62 |
| Innovation(Jam) | 3.00 | 214 |
| Mood(Jam) | 2.85 | 280 |
| Theme(Jam) | 3.23 | 133 |
It may be part of the design, but I couldn't figure out a way to put a girl down. Yes, its cool that you have to dodge the crazy women, but with how long level is... it just doesn't scream fun to me, that's all.
Art is amazing, love the simple pixel look. Platforming was a breeze as well!
Fellow C2 user, I congragulate you all for this wonderfull game, very well done. Arts, music, theme, everything is in place. Gj :D
P.D.: We also made our game with construct, check it out.
I liked the use of the theme.
Unlike other comments, the intro was perfect for me on first run. I don't know if the option to skip the intro has been added since those comments since any time I "Play again" the intro was skipped and I directly started on the beach.
The game is indeed difficult, (tbh, I only captured 2 on 4 girls and did not really go for other achievements) but it makes an overall very pleasant/funny experience.
It's true also that, at first, the goal(s) is/are a bit confusing, and I understand people frustrated with the lack of a "switch girl" button ^^
After a few runs though it's obvious that there's been quite some thought put into it.
A little "sad note" on the controls, having and AZERTY keyboard, WASD is not the best control layout for me.
Maybe offer an alternative using the arrows and/or ZQSD that would be very nice/easier for me to control the character.
Very great job ! Congratulations !
Other than that, nice game! :)