Dungeon Run by gusanolocovg
Woohoo, First Ludum Dare. This was fun. Not knowing what to expect I went pretty simple, an ASCII roguelike using no external libraries. I left good programming at the door and somehow the chaos produced something playable. A lot of windows console wrestling went into this submission if I was to do it over I would probably just use a 2D library like SFML. I hope everyone likes it. I found it pretty entertaining. The source download also contains the executable.
EDIT: Recompiled with static Libraries instead of DLL. Should do away with any missing DLL errors for some.
Also reduced difficulty a bit in the exe download. source package still contains the hard version.
EDIT: Recompiled with static Libraries instead of DLL. Should do away with any missing DLL errors for some.
Also reduced difficulty a bit in the exe download. source package still contains the hard version.
Ratings
| Coolness | 79% | 2 |
| Overall | 3.37 | 222 |
| Audio | 1.44 | 759 |
| Fun | 3.20 | 283 |
| Graphics | 3.00 | 451 |
| Humor | 2.00 | 597 |
| Innovation | 2.85 | 538 |
| Mood | 3.18 | 238 |
| Theme | 2.76 | 557 |
It looks good from the screenshots anyway, I'm liking your graphics, reminds me of the ZxSpectrum color palette.
Classic graphic, classic difficulty, and classic gameplay. Well, mostly the difficult part. It's damn hard, but it's pretty cool all over.
I love a good ASCII roguelike :D
AaaAAWWwwWWwEeEEsSSOoOOoommmmMMmEEE !!!
wineconsole LD28-48hr-DungeonRun.exe
Remind me to come back to this.