{"author_link":"\/author\/zerot\/","author_name":"Zerot","author_uid":"12098","comments":[{"author_name":"Zhrack","author_uid":"20741","time":"Dec 17, 2013 @ 5:48pm","epoch":1387302180,"text":"Nice game!"},{"author_name":"raisedmedia","author_uid":"32069","time":"Dec 17, 2013 @ 5:49pm","epoch":1387302240,"text":"Definitely a good start. It's not innovative, but lemmings are always fun. I'd liek to have seen more creative &quot;abilities&quot;."},{"author_name":"ThatGuy","author_uid":"17563","time":"Dec 17, 2013 @ 5:51pm","epoch":1387302360,"text":"All you need to do now is make more levels! Great work!"},{"author_name":"Hypermagical","author_uid":"32147","time":"Dec 17, 2013 @ 5:55pm","epoch":1387302600,"text":"This is probably the last kind of game I expected to see, but it works very well for the theme. A whole game of single-lemming style puzzles might be interesting.\r<br\/>\r<br\/>You've managed to get some fairly interesting puzzles out of the limited set of tools you give the player. That kind of puzzle design is harder than it looks, so well done.\r<br\/>\r<br\/>For things I didn't like as much, the timing of selecting the actions was a bit fiddly: you had to push the button slightly ahead of the time when you wanted the lemming to start. This makes problems like a lemming stuck in a narrow pit essentially random coin flips, which isn't much fun. Might help to look at the very deliberate pacing the original lemmings had; it made it easy to have very precise timing.\r<br\/>\r<br\/>Hope this helps."},{"author_name":"AnnaGavaldaKedavra","author_uid":"17388","time":"Dec 17, 2013 @ 8:09pm","epoch":1387310640,"text":"Weird idea, you took lemmings and abandon the good mecanics. Maybe with more level and difficulty i could have been better."},{"author_name":"KunoNoOni","author_uid":"6464","time":"Dec 18, 2013 @ 4:28am","epoch":1387340580,"text":"What a cool puzzle game. Good job!"},{"author_name":"Zambini","author_uid":"29047","time":"Dec 18, 2013 @ 9:09am","epoch":1387357440,"text":"Gotta love Lemmings! Good use of the theme, too! With a few more levels and abilities you'd have a nice complete puzzler"},{"author_name":"dqmhose","author_uid":"11488","time":"Dec 19, 2013 @ 1:40pm","epoch":1387460100,"text":"Nice! Cool take on an old concept :D"},{"author_name":"_zulli","author_uid":"20963","time":"Dec 21, 2013 @ 1:56am","epoch":1387590660,"text":"Good job! Really nice stuff! It needs more levels for sure but it's a great start!"},{"author_name":"kcpunk666","author_uid":"24605","time":"Dec 23, 2013 @ 3:34am","epoch":1387769340,"text":"It needs to be easier to select where and what surface you will be performing an action on. otherwise, good game!"},{"author_name":"archaeometrician","author_uid":"27214","time":"Dec 23, 2013 @ 3:38am","epoch":1387769580,"text":"Make more levels ;) Nice game !"},{"author_name":"OneDee","author_uid":"28465","time":"Dec 23, 2013 @ 6:09pm","epoch":1387821840,"text":"Hey I like the idea!"}],"images":["ld28\/12098-a871197cbf16112e0b943f56414b6b8c.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/12867380\/LD28\/Webplayer\/Webplayer.html","text":"Web"}],"metadata":{"g_key":"22695","g_author":"12098","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"22725","g_title":"Lemmus Lemmus","g_status":"UCHK1","g_place":"312","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/12098-shot0.png-eq-900-500.jpg"],"text":"Help guide the critter to the exit using the tools provided.\r\n\r\nClimber and Parachute will give the item to the critter and he will use it when he can. However, those items can only be used once.\r\n\r\n\r\nDidn't spend a whole lot of time on this entry, but it came out decently, I think. Only 4 levels though.\r\n\r\nMade using unity using the new 2D tools.","title":"Lemmus Lemmus"}