Ninja Time by DaGamesta

[raw]
made by DaGamesta for LD27 (JAM)
Play as a ninja, but you must be on time, not a second early nor a second late!

Try to finish all the levels as close to 10 seconds as possible, the closer to 10 seconds the higher your score.

Controls:

Space - Jump
Down Arrow Key - Dive

Modes:

Normal: 10 random levels of increasing difficulty.
Marathon: Play all 100 levels in a row.
Vault: Play any of the 100 levels of your choosing.

Ratings

Coolness 41% 1377
Overall(Jam) 3.09 305
Audio(Jam) 2.41 411
Fun(Jam) 3.00 255
Graphics(Jam) 3.18 313
Innovation(Jam) 2.96 304
Mood(Jam) 2.89 298
Theme(Jam) 3.48 115

Feedback

馃帳 DaGamesta
27. Aug 2013 路 01:53 UTC
We've very recently discovered that there may be problems running the game on some Macs, I have not tried it on Linux yet. Feedback is welcome.
Ninja
27. Aug 2013 路 02:49 UTC
I love it when I get to play as myself. Ninja time is the best time.
Vile Smile
27. Aug 2013 路 03:13 UTC
Nice. I think the game should have felt a bit faster.
tiagosr
27. Aug 2013 路 03:23 UTC
Are there any other dependencies to the game code? I can't seem to run it on my Win8 64b machine with latest JRE =/
nastynate
27. Aug 2013 路 03:29 UTC
Pretty nice. Not very creative but solid.
theholychicken
27. Aug 2013 路 03:33 UTC
I like how you don't die when you come in contact with hostile objects, it's much better than repeated deaths to beat the same level.
Did you make the graphics yourself?
Generalgore
27. Aug 2013 路 03:34 UTC
"tiagosr says ...
Aug 27, 2013 @ 3:28am
Are there any other dependencies to the game code? I can't seem to run it on my Win8 64b machine with latest JRE =/"

Same here...
megashroom
27. Aug 2013 路 03:53 UTC
Nice take on the theme. The game ran fine on linux and was pretty hectic.
Nice Levels!
Thomas Ingham
27. Aug 2013 路 14:49 UTC
Not working on my Mac.

Exception in thread "Thread-3" java.lang.OutOfMemoryError: Java heap space
at com.sun.media.sound.MixerClip.open(MixerClip.java:202)
at com.LudumDare27.MichaelWojnar.Sound.<init>(Sound.java:18)
at com.LudumDare27.MichaelWojnar.Game.loadContent(Game.java:494)
at com.LudumDare27.MichaelWojnar.Game.initialize(Game.java:396)
at com.LudumDare27.MichaelWojnar.Game.run(Game.java:368)
at java.lang.Thread.run(Thread.java:680)
Cthulhu
27. Aug 2013 路 14:54 UTC
Good job! I like the fact that you are not punished by 'Game over' when you reach 10 seconds.
Brejlounek
27. Aug 2013 路 14:55 UTC
Good game and great idea! I like vault mode, it lets me try to find a better way before giving another level in my face :D
馃帳 DaGamesta
27. Aug 2013 路 14:57 UTC
@theholychicken
Yes, all graphics/music was made by us, the sounds were not.

@Generalgore Good question, I'll look into it, most people don't seem to have a problem though.

@Thomas Ingham Aha, was hoping someone would post something for me to go off of. Sound seems troublesome on Macs, I'll have to look into it.
Thermite
27. Aug 2013 路 14:57 UTC
This was fun, I love the simple controls and the idea of non-lethal obstacles, especially as a contrast to how lethal our game ended up! Base character movement felt a little slow, but otherwise great job! The one touch controls would make it an ideal phone or tablet game!
SneManden
27. Aug 2013 路 14:58 UTC
Very fine game. Quite fun to play. A lot of different levels, with varying difficulty.

However, the goal of the game, to get to the goal as close to 10 seconds as possible, could be a bit clearer in the game itself: like better feedback, when you get to the goal or maybe a time-based score?

I really liked the graphics
Mjiig
27. Aug 2013 路 14:58 UTC
This is a really neat take on the theme, but the controls were very hard for me to use, so I found i just had to jump and run forwards continually to have any chance of finishing the levels at all.
dumasflo
27. Aug 2013 路 15:00 UTC
Don't really understand how was calculated the score. Good work anyway ! ;)
zkenshin
27. Aug 2013 路 16:16 UTC
Always fun when you get to play as a ninja.
flavio
27. Aug 2013 路 22:04 UTC
Working well on my mac, last version of Java
Some levels are hard ! :)
I like the idea of just playing the levels, and even if you die you continue playing and go to the next level.
馃帳 DaGamesta
28. Aug 2013 路 19:19 UTC
@flavio
Thank you! That's what we were going for, a kind of arcade where you play for the sake of getting better and getting a better score each time, but without the hindrance of stopping right when you die.

Also, nice to know it works on at least one Mac, it seems there really must be some general dependency issue, useful information.
Mironix
30. Aug 2013 路 23:25 UTC
coll little spin on bit trip runner games.
tigerj
31. Aug 2013 路 04:22 UTC
really cool music and gameplay.
loxo
01. Sep 2013 路 09:16 UTC
Great entry, I like the sound effects and the graphics! Only a fitting font is missing. Good job on adding so many levels! I had no problems on my Mac.
kibertoad
01. Sep 2013 路 09:31 UTC
just a while ago a friend of mine was talking about hypothetical arcade-style gameplay that is not about death. I called bullshit on him. looks like I'll owe him an apology.
imef
14. Sep 2013 路 15:52 UTC
Interesting idea! graphics are nice!