Black & White & Time by NachoDA
Finally, after three days fighting really hard with Unity, Cinema 4D and the lack of sleep, we have finished our game for this Ludum Dare #27, our first one.
This is "Black and White and Time". The video game is made by Ignacio Diaz Arellano (@Nacho_DA) as designer and programmer and Samuel Navarro Vozmediano (@samer_machine) as Artist. The original idea came from Cristian (@ABKristian).
We're very proud of the final result, which includes a lot of differents animations, an improved HUD, cel-shading graphics and lot of content that we have created during the last hours.
We would have liked to include more content and pulish some issues, but there's a lot of work behind this game.
There are some sounds and tracks that we get from some open source websites. The music you can hear while you're in the pause menu was made by Peter Gresser and it's called "Skipping Through the Orchestra Pit".
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CONTROLS (taken from game):
"You can distribute five seconds adding or substracting time to the vehicles. To do that, click on the "+" or "-" boxes on the left side of the screen and then, click on your vehicle of choice. You also can rotate with A and D keys. Press [ESC] to show Menu"
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So we hope you enjoy our game and send us your feedback.
"May the Ludum Dare be with you..."
This is "Black and White and Time". The video game is made by Ignacio Diaz Arellano (@Nacho_DA) as designer and programmer and Samuel Navarro Vozmediano (@samer_machine) as Artist. The original idea came from Cristian (@ABKristian).
We're very proud of the final result, which includes a lot of differents animations, an improved HUD, cel-shading graphics and lot of content that we have created during the last hours.
We would have liked to include more content and pulish some issues, but there's a lot of work behind this game.
There are some sounds and tracks that we get from some open source websites. The music you can hear while you're in the pause menu was made by Peter Gresser and it's called "Skipping Through the Orchestra Pit".
//////////////////////////////////
CONTROLS (taken from game):
"You can distribute five seconds adding or substracting time to the vehicles. To do that, click on the "+" or "-" boxes on the left side of the screen and then, click on your vehicle of choice. You also can rotate with A and D keys. Press [ESC] to show Menu"
//////////////////////////////////
So we hope you enjoy our game and send us your feedback.
"May the Ludum Dare be with you..."
| Web | http://dl.dropboxusercontent.com/u/70035820/LudumDare%2327/FINAL/Desktop.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25160 |
Ratings
| Coolness | 63% | 3 |
| Overall(Jam) | 3.29 | 210 |
| Audio(Jam) | 2.90 | 269 |
| Fun(Jam) | 3.02 | 251 |
| Graphics(Jam) | 3.72 | 168 |
| Humor(Jam) | 3.33 | 90 |
| Innovation(Jam) | 3.69 | 54 |
| Mood(Jam) | 3.02 | 255 |
| Theme(Jam) | 3.48 | 115 |
Excellent work for such a short time and I hope you all continue to iterate and refine this!
The graphics are really great so I have scored you highly for those but taking your audio from other web sites is against the rules (even in the Jam and even if it's open source).
Anyways i really liked this game, the idea is 10/10. Good destruction simulator too :D
Now that that sole complaint is out of the way: Great game! Terrific idea, surprisingly well executed, and always fun to mess around with procedural, complex systems. Chaos never gets old. The car crashes actually made me laugh out loud, and the... more exotic vehicles at the end were a great surprise.
The obvious thing to ask for is simply: More. More levels, more cars, (better camera). Oh, and maybe make the level reset from the last checkpoint instead of all the way back to the beginning?
Sweeterrific!
@evilDan, very useful feedback. Thanks. We know the controls were not the better ones. We will focus on them more next time.
@Dry Tree, adding 2 or more seconds to the red car it will pass away. Substracting them it should be enought too. Also, you can add seconds to the closest car and trigger and accident. Talking about taking the audio from external sites, I haven't seen nothing against that in the jam rules and a lot of games are doing that. I asked for that the first day and the answer was positive.
@SamuelDivinium, It is! We're glad you note it!
@Typedeaf, thanks for the good words. The main problem I think was handle all the stuff in a little place as this one. Some vehicles are hardly playable and it requires a hard work with the iteration and we haven't time to do that :)
@Surrealix, we are sorry but the Windows version has some big problems :(
@Headless Hobo, I tried to find a solution but I couldn't find useful information. What's your OS? Your browser? Graphic card?
PS: ...and wtf, is that Phil Fish??? ;P
Nailed ;)
thanks for the game. good work.
The background sound is slightly annoying though...