Pathfinders Delight by Exergy
Heres my entry for the 48 Hour Compo.
First game in Unity, second game ever made.
In lack of ideas I started out by doing my own pathfinding engine, and after that built a game based on it. This is the outcome of that!
Hope you enjoy it.
(EDIT: grammar)
First game in Unity, second game ever made.
In lack of ideas I started out by doing my own pathfinding engine, and after that built a game based on it. This is the outcome of that!
Hope you enjoy it.
(EDIT: grammar)
| Web | http://jadeva.se/ludumdare/ld27/exergy/exergy_ld27.html |
| Source | http://jadeva.se/ludumdare/ld27/exergy/ld27.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=20119 |
Ratings
| Coolness | 60% | 3 |
| Overall | 2.77 | 832 |
| Audio | 1.76 | 873 |
| Fun | 2.59 | 832 |
| Graphics | 2.59 | 735 |
| Humor | 1.67 | 885 |
| Innovation | 2.82 | 661 |
| Mood | 2.38 | 824 |
| Theme | 2.97 | 730 |
really fun though il try to finish
Kidney: I actually did calculate the diagonals as monter when doing the pathfinding. However, I did not have the time to change the movement speed on the diagonal sections. the current speed is just a distance / movement-time.
I was taking a shortcut when calculating speed which causes the "random speeds" your referring to. Sorry about that. I'll blame only having 48h ;)