I Second that Motion by BomberGames
"I Second that Motion" is a card-based-strategy debate game.
Your goal is to convince the senators present to second your motion. To convince the senators, you must play to their state, religious, wing (left or right), and rhetorical preferences.
You can draw from your stack of notecards, which each have a unique set of biases. Green biases will appease senators who are of that opinion, red biases will dissuade senators who are of that opinion. Since only the State preferences are given, the rest must be determined from the green and red arrows which appear after a notecard is played - you can use the preference-chits to keep track of each senator's preferences. You are given 30 minutes each round, the round ends when you either run out time or yield the remainder of time (this awards a point bonus). Drawing a notecard takes 1 minute, playing a notecard takes 3 minutes (note that you may play a notecard with 1 minute left, you simply filibuster to -2 minutes, and will be given a minor point deduction).
There is an online high score table (and an offline high score table) please be aware that results are submitted automatically at the end of the game.
Tools Used:
Gamemaker Studio
Gimp
Gamemaker Highscores' example and server (http://www.gmhighscores.com/services.php)
SFXR
Audacity
Your goal is to convince the senators present to second your motion. To convince the senators, you must play to their state, religious, wing (left or right), and rhetorical preferences.
You can draw from your stack of notecards, which each have a unique set of biases. Green biases will appease senators who are of that opinion, red biases will dissuade senators who are of that opinion. Since only the State preferences are given, the rest must be determined from the green and red arrows which appear after a notecard is played - you can use the preference-chits to keep track of each senator's preferences. You are given 30 minutes each round, the round ends when you either run out time or yield the remainder of time (this awards a point bonus). Drawing a notecard takes 1 minute, playing a notecard takes 3 minutes (note that you may play a notecard with 1 minute left, you simply filibuster to -2 minutes, and will be given a minor point deduction).
There is an online high score table (and an offline high score table) please be aware that results are submitted automatically at the end of the game.
Tools Used:
Gamemaker Studio
Gimp
Gamemaker Highscores' example and server (http://www.gmhighscores.com/services.php)
SFXR
Audacity
Ratings
| Coolness | 47% | 1196 |
| Overall | 3.12 | 489 |
| Audio | 2.33 | 666 |
| Fun | 2.77 | 685 |
| Graphics | 2.59 | 735 |
| Humor | 2.59 | 380 |
| Innovation | 3.60 | 160 |
| Mood | 2.63 | 630 |
| Theme | 2.71 | 921 |
But nice work
I failed to see the theme though - But great game!
One question: 10 seconds... how?