Seconds of Light by kristof
You are an unarmed character trapped in a dark dungeon. Evil creatures, hidden in the shadows, try to eat you. Only the light of some rare to find torches helps you to fight them back for a few seconds. Will you find your way out of this nightmare...?
Controls:
Movement: Arrow Keys
Light a Torch: Space
Tools:
C++, Qt, OpenGL,
Xcode, QtCreator,
Gimp, sfxr
Thanks for playing!
Controls:
Movement: Arrow Keys
Light a Torch: Space
Tools:
C++, Qt, OpenGL,
Xcode, QtCreator,
Gimp, sfxr
Thanks for playing!
Ratings
| Coolness | 100% | 1 |
| Overall | 3.43 | 224 |
| Audio | 2.32 | 674 |
| Fun | 3.26 | 296 |
| Graphics | 3.15 | 401 |
| Humor | 1.93 | 756 |
| Innovation | 3.09 | 465 |
| Mood | 3.50 | 103 |
| Theme | 2.89 | 800 |
It's not that relevant to the theme though :C
In any case, great work!
I would have liked to randomly generate the levels. But time was running out...
Thanks again for playing!
Then, as soon as I saw the eyes in the darkness, I realized they were dangerous. Everything immediately felt darker, and the torches became really valuable, and the darkness became really scary. One of my favorite entries so far!
Also, even if it may seem wrong, I got the most fun playing this game while stocking up all torches and never using a single one : monsters become even more scarier when all you can do is run.
Regarding randomized map : without going as far as generating them, you can simply randomize item placement through a predetermined list of places. Try "I'll Give You A Head Start" by Tifu, I think the random item placement added great replayability to the game.
I love when it's simple like this and just working.
The health system provided by how red the screen is works well also
Nice ! :)
Also it seems like my inventory wasn't always drawn. I would have one or two torches, but it would show nothing.
I might have softened the item pickup sound, but that is a very, very minor complaint.
If you wanted to keep going with this, generated maps could work really well with what you have made. I would love if I could keep going and find more items and monsters.
Great work!
I'm not quite sure where you built in the theme. Do the torches last 10 seconds?
8/10.
I think this works very well, and it was genuinely scary every time the torch started to fade out. The graphics and audio served it well. I think it's a good thing that there was no music. Silence and demon eyes closing in on you...
Only niggle is that it's a bit too easy to make the game unwinnable by cornering the dog with the key on the last level. Did it twice and had to start over... :'(
That tiny thing aside, I enjoyed it a lot. Thanks for making this, excellent work! :D