Changer by ix
Changer is a game about being a quick-change performer. It's also a bit of a puzzle! Winning is not as straightforward as it may at first appear (though it is possible).
NOTE: two colors means "doesn't care about color"; four patterns means "doesn't care about pattern"
Edit to add more description: you are a quick change performer, you select clothing with your mouse. The audience members will ask for certain colors or patterns (sometimes in certain locations).
This is the first time I've ever used Unity or C# -- but I'm not terribly disappointed with the result. (I don't think I'm going to be switching from C++/OpenGL soon, but it was an interesting change of pace.)
NOTE: two colors means "doesn't care about color"; four patterns means "doesn't care about pattern"
Edit to add more description: you are a quick change performer, you select clothing with your mouse. The audience members will ask for certain colors or patterns (sometimes in certain locations).
This is the first time I've ever used Unity or C# -- but I'm not terribly disappointed with the result. (I don't think I'm going to be switching from C++/OpenGL soon, but it was an interesting change of pace.)
Ratings
| Coolness | 65% | 3 |
| Overall | 3.00 | 610 |
| Audio | 3.06 | 261 |
| Fun | 2.48 | 908 |
| Graphics | 3.57 | 193 |
| Humor | 3.03 | 198 |
| Innovation | 3.20 | 384 |
| Mood | 3.05 | 323 |
| Theme | 3.24 | 497 |
Nice art style too. :)
The sound really puts the game together.
One suggestion I would make is to have some way to keep track of progress, like a score at the end of each game session.
Cheers, and thanks for the game!
maybe a tiny initial tutorial will help people to get into the game ;-)
sorry my bad english xD
I thought the game comunicated the concept quite well, too.
Good entry!
I liked the grumblings, not a huge fan of the clock sound.