Changer by ix

[raw]
made by ix for LD27 (COMPO)
Changer is a game about being a quick-change performer. It's also a bit of a puzzle! Winning is not as straightforward as it may at first appear (though it is possible).

NOTE: two colors means "doesn't care about color"; four patterns means "doesn't care about pattern"

Edit to add more description: you are a quick change performer, you select clothing with your mouse. The audience members will ask for certain colors or patterns (sometimes in certain locations).

This is the first time I've ever used Unity or C# -- but I'm not terribly disappointed with the result. (I don't think I'm going to be switching from C++/OpenGL soon, but it was an interesting change of pace.)

Ratings

Coolness 65% 3
Overall 3.00 610
Audio 3.06 261
Fun 2.48 908
Graphics 3.57 193
Humor 3.03 198
Innovation 3.20 384
Mood 3.05 323
Theme 3.24 497

Feedback

Taylor
26. Aug 2013 · 03:06 UTC
Didnt really understand how to play the game :( Sorry
TaleLore
26. Aug 2013 · 03:06 UTC
Interesting.
Shivers
26. Aug 2013 · 03:06 UTC
Awesome idea!
DanHayesGamer
26. Aug 2013 · 03:09 UTC
Awesome stuff. I like the graphical style, 5/5 for that.
Ravetcofx
26. Aug 2013 · 03:10 UTC
Love the graphics, reminds of little inferno style for some reason...
mactinite
26. Aug 2013 · 03:10 UTC
First time one of the guy's heads exploded was hilarious XD
Nice art style too. :)
OldPeculier
26. Aug 2013 · 03:11 UTC
Really great. Very impressive. I'm not entirely sure how it works, though, yet.
bugninja
26. Aug 2013 · 03:13 UTC
The art style is really interesting. I just don't know what I'm supposed to do exactly. I got lucky and matched a few designs (I think) More instructions would be great, and I'd like to give it another try. Audio was well done too. So, I guess my lowest rating was the fun factor at the moment.
doctorscientist
26. Aug 2013 · 03:20 UTC
This explains itself well. I like the voice acting and the smooth flow. If you haven't already you should check out Unity's coroutines. I took a look at your main scripts and noticed that you could use them in there to make things a little easier.Unity!
caranha
26. Aug 2013 · 03:21 UTC
Hey this was a really well put game. At first I was completely confused about what I was supposed to do. I still can't say I understand 100% what the signals means, but I can do reasonably good guesses. I managed to get 4 heads awake.

The sound really puts the game together.

One suggestion I would make is to have some way to keep track of progress, like a score at the end of each game session.

Cheers, and thanks for the game!
Meep
26. Aug 2013 · 04:26 UTC
Fun little game with a nice art style. :) Took a while for me to notice how to pick the type of clothing (in addition to the color/pattern). Nice work, regardless.
SteveSalmond
26. Aug 2013 · 07:37 UTC
Haha, I love the effect when you annoy one of the people too much! Made me want to fail the game all over again.. The time pressure felt good, and I also really liked the overall aesthetic. Cool idea using geometry to do your text! :)
recursor
26. Aug 2013 · 19:04 UTC
Not exactly sure what I was doing, but hearing the guy in the front row grumble made me laugh which was good because that was pretty much all I could get him to do.
avh4
26. Aug 2013 · 20:05 UTC
Hah, this audience has some weird tastes! The placement of the buttons to choose the patterns/outfits feels a bit cluttered. Overall fun, and entertaining (although I'm not sure why I couldn't get the 5th guy to wake up).
Ghostik
26. Aug 2013 · 21:38 UTC
Pretty graphic style and funny audio effects :D
KunoNoOni
27. Aug 2013 · 01:50 UTC
I loved annoying the onlookers :) Cool Concept.
psychomonster
27. Aug 2013 · 19:36 UTC
It long to understand what to do... but then it was funny to play...
atgaubatz
28. Aug 2013 · 04:25 UTC
Great concept. Really liked the way it hinted subtly at what to do and escalated as you added more judges.
ramoncb
28. Aug 2013 · 17:47 UTC
very unique concept ! i like!

maybe a tiny initial tutorial will help people to get into the game ;-)

sorry my bad english xD
Nick Weihs
29. Aug 2013 · 10:24 UTC
Really odd game, but kudos for that. I was so bad the guy's head exploded, which is a nice touch.
blackotus
05. Sep 2013 · 14:14 UTC
Very unique concept.

I thought the game comunicated the concept quite well, too.

Good entry!
gravyhands
10. Sep 2013 · 02:01 UTC
Whelp, I blew up his head.
I liked the grumblings, not a huge fan of the clock sound.
tigerj
13. Sep 2013 · 19:37 UTC
I really like the idea and hope you build upon it. A refreshing entry.