QuickSwitch by Noah Ratcliff
Controls (Keyboard):
-A and D to move left and right
-Space to jump
-Shift to sprint
-T to toggle sprint
-K to set checkpoint and enable easy mode
-J to remove checkpoint and disable easy mode
Controls (Gamepad):
-Left stick to move left and right
-A to jump
-Right trigger to sprint
-Right bumper to toggle sprint
-B to set checkpoint and enable easy mode
-Y to remove checkpoint and disable easy mode
To run the game, launch "Ludum Dare 27.exe"
If you experience errors when launching the game,
try running "oalinst.exe" to install Open AL.
If you have any other issues, leave a comment, or send me an email at fussycashew@gmail.com.
If you are experienced in MonoGame and would like to port the game to your platform, please download the source and do so! If you do, please contact me so I can add the port to the LD page.
As usual, don't press N while playing the game (seizure warning).
Also, last minute change; I forgot the rules to the Compo and added Royalty Free music from Incompetech to my game. At this point the music is really part of it, so I've entered the game into the Jam instead of the Compo.
-A and D to move left and right
-Space to jump
-Shift to sprint
-T to toggle sprint
-K to set checkpoint and enable easy mode
-J to remove checkpoint and disable easy mode
Controls (Gamepad):
-Left stick to move left and right
-A to jump
-Right trigger to sprint
-Right bumper to toggle sprint
-B to set checkpoint and enable easy mode
-Y to remove checkpoint and disable easy mode
To run the game, launch "Ludum Dare 27.exe"
If you experience errors when launching the game,
try running "oalinst.exe" to install Open AL.
If you have any other issues, leave a comment, or send me an email at fussycashew@gmail.com.
If you are experienced in MonoGame and would like to port the game to your platform, please download the source and do so! If you do, please contact me so I can add the port to the LD page.
As usual, don't press N while playing the game (seizure warning).
Also, last minute change; I forgot the rules to the Compo and added Royalty Free music from Incompetech to my game. At this point the music is really part of it, so I've entered the game into the Jam instead of the Compo.
Ratings
| Coolness | 41% | 1377 |
| Overall(Jam) | 3.46 | 137 |
| Audio(Jam) | 3.00 | 226 |
| Fun(Jam) | 3.17 | 191 |
| Graphics(Jam) | 2.67 | 459 |
| Innovation(Jam) | 3.57 | 74 |
| Mood(Jam) | 2.50 | 430 |
| Theme(Jam) | 3.78 | 35 |
Nice idea and realisation though.
I still quite like the concept. Fits well with the theme and is pretty innovative. The graphics are appropriately abstract for this kind of game.
I have no idea what happens after 2:10. It just stops?
I liked that I can use my gamepad - more games should do that.
The music fits the game well - pity you had to enter the jam because of that though. It seems to change when I press B though? Oh, and it stopped at some point and never came back.
Apropos B - did you think about setting legetimate checkpoints in the level? Using B feels a bit cheap, but it's much to hard not to use it.
A few small gripes:
- Fullscreen please! I have a very high resolution and your game is tiny on my screen.
- Why do I have to use the mouse in the menu if the game is controlled by keyboard/gamepad?
- Why would I want to turn sprint off?
- A few more places where you need to chose where to jump would've been nice.
Pretty solid game all around. Good work!
PS: I'm glad that you still love me despite my poor performance :'(