Countdown by Nilmrots

[raw]
made by Nilmrots for LD27 (COMPO)
You are a blue circle.
You run around shooting other circles.
Other circles drop time, points, health packs, and mines when destroyed.
Your goal is to get as many points as possible without running out of time or health.
You start with 10 seconds and 10 hits.

Instructions:
-Move with the arrow keys or WASD.
-Shoot by clicking or holding the left mouse button.
-Collect things by running into them.
-Avoid being hit by enemies, bullets, or mines.

Engine-Game Maker 8
Graphics-GIMP/Game Maker 8
Sound-SFXR

I'm sorry I didn't end up being able to compose any background music for this game.
Maybe next time.
Anyways, enjoy!

Feedback

Moochoomon
26. Aug 2013 · 00:39 UTC
I liked the game, the graphics were smooth, simple, and good at the same time. The gameplay was okay, movement is a little weird, but overall it's a pretty decent game.
7.5/10
archaeometrician
28. Aug 2013 · 01:33 UTC
Hey nice little shooter ! Good idea to use the enemy to give you more time to play.
Jupiter_Hadley
30. Aug 2013 · 03:24 UTC
Nice little idea, though it does have a few glitches and the screen changing sizes sort of bothered me. I featured it in a Ludum Dare 27 compilation video, if you would like to check it out! http://www.youtube.com/watch?v=R-HQ96z_y-M
jaspreetdhanjan
30. Aug 2013 · 18:15 UTC
Nice little game. Controls get a bit weird and the player gets stuck a bit. But really fun!
Aslai
31. Aug 2013 · 01:29 UTC
The movement was really awkward, but I was able to get up to 800 points before getting bored.
Photon
31. Aug 2013 · 01:49 UTC
Pretty basic... I mean, a small twist of some sort or some change in pace might have been good. As is, it just doesn't stand out much from a generic top-down shooter.
RARoadkill
31. Aug 2013 · 02:26 UTC
Fun game, movement was a bit odd at first but I got used to it.
ZYXer
02. Sep 2013 · 21:20 UTC
Fun game. The time pressure makes it quite addictive. It would be nice if one could walk diagonally though.
Sheep
06. Sep 2013 · 11:00 UTC
The concept isn't very innovative, but it's executed correct. So good job. Kinda lame when I die because the time-adders don't spawn though :(