Feather & Son by Carduus

[raw]
made by Carduus for LD27 (COMPO)
My very first game \o/ Achievment, it'is still far from perfect, but it is almost playable :)

I'll post an extended version if my work let me some time.

In Feather & Son : you control a father and his son who are bound by sadness : Mother has desapeared.
Son and father act the same, but not exactly.

Help them to find their way to the woman before the sadness makes them hopeless.

Each time Father&son find a feather, they regain hapiness to continue their journey.
If one of them fall or exit the scene, they die.

You have 10 sec to rich a feather to refill your hapiness.
Controls with Arrow Keys.

Control : Arrow keys.






I'll post source as soon as i know how to share Stencyl sources.

Ratings

Coolness 36% 1477
Overall 3.81 59
Audio 1.52 919
Fun 3.59 94
Graphics 4.46 10
Humor 2.41 458
Innovation 3.72 112
Mood 3.85 35
Theme 3.61 180

Feedback

Tipyx
26. Aug 2013 · 02:27 UTC
But the question is : What's happen to Momy... ?
Good GD and Level Design :)
SilentBunny
26. Aug 2013 · 03:27 UTC
Love the animation
Steve
26. Aug 2013 · 08:12 UTC
Nicely executed idea which also fits perfectly with the plot. Got stuck on one level though, it's pretty tough. But it's good! Nice art style. Too bad there's no sound.
Cory Martin
26. Aug 2013 · 13:56 UTC
To share a Stencyl game, export a .stencyl file. File > Export Game
kill0u
27. Aug 2013 · 01:54 UTC
Mommy wake up!
Unept
27. Aug 2013 · 02:07 UTC
I like the clever way you control both characters differently, very cool. Love the art too. It did escalate in difficulty pretty quickly, but still fun.
Colapsydo
27. Aug 2013 · 08:16 UTC
Wow, sadness overload!
I really enjoyed the double controls and how you used it to design the levels.
The ambience is also well done, it just lacks some music.
PixlWalkr
27. Aug 2013 · 10:46 UTC
Good level design and characters
01101101
27. Aug 2013 · 10:46 UTC
Really cool gameplay idea and well executed! Some levels are really challenging... I love the sad story and the mood.
Graphics are great as usual ;)
kill0u
27. Aug 2013 · 13:36 UTC
Oh and there seems to be an hidden plaform here =/
http://imgur.com/mNgrnJ7
rezoner
27. Aug 2013 · 22:46 UTC
Oh my!... I want to make music for this. Poke me. Graphics 6/5
Photon
28. Aug 2013 · 05:00 UTC
Pretty cool concept, but I really struggled with the controls. They didn't want to seem to behave right all the time. Otherwise, solid entry.
Valandre
28. Aug 2013 · 11:20 UTC
Great graphic technics.....I'm so proud of you
Zap
28. Aug 2013 · 11:50 UTC
Pretty! And a great concept- I especially like the f(e)ather& son and sad-vibes
It plays really well, but gets very difficult very quickly.
An awesome, awesome effort for your first game by yourself
rogueNoodle
28. Aug 2013 · 15:12 UTC
Excellent art and character design - tricky but clever level design too. Great job!
deepnight
28. Aug 2013 · 21:26 UTC
Woooohooo first game achievement!!
Well done :) Love all the details in the animations, good job dude
Hypnohustla
31. Aug 2013 · 19:21 UTC
Love the character and level designs. Beautiful mood. :) Very impressive job for a first game.
Joror
01. Sep 2013 · 12:34 UTC
Sweet dual control mechanics, and excellent graphics. Only missing piece was sound. :)
LegacyCrono
01. Sep 2013 · 12:46 UTC
Wonderful graphics. You nailed the atmosphere, even though it doesn't have any audio. The level design was pretty great too! Congrats on your first game, and well done!
mrspeaker
01. Sep 2013 · 12:53 UTC
Really great entry, but I feel like the "10 seconds" part of it does not help it - feels forced compared to the gameplay and aesthetics: sometimes it feels stressy to try and get a feather that should be easy to get. Then you get a "too late"... which... is weird. Too late for what ;) The core mechanic of big-and-little is really cool and I'd love to see that expanded on.
LegacyCrono
01. Sep 2013 · 12:55 UTC
Also, you need to put a download link for the game source code, as per the competition rules. Please do so ASAP. :)
spitfire87
01. Sep 2013 · 13:02 UTC
Really original idea and well executed controls. Its pretty hard to manage both the father and son when they start spliting ways. +Fun +Graphics +Innovation !
rfgpfeiffer
01. Sep 2013 · 13:24 UTC
The puzzles were great, but the time limit makes them really frustrating
🎤 Carduus
01. Sep 2013 · 13:26 UTC
Hey !
Source are now aviable, bu you need stencyl to open it i guess.
Feathers gives you extra time, just catch'em at the right time :)
psychomonster
01. Sep 2013 · 13:26 UTC
Very clever designed levels... cool platformer. Love it... nice graphics animation!
Zccc
01. Sep 2013 · 13:32 UTC
Excellent, I love the graphics, but the platforming could be better.
Christina Antoinette Neofotistou
01. Sep 2013 · 13:33 UTC
fantastic platformer, top marks for mood, theme, graphics and fun <3
zatyka
01. Sep 2013 · 13:35 UTC
I enjoyed playing this. Very nice level design, and beautiful graphics. It feels like its missing a few thing (story, music, sound), but I'm happy to hear you're continuing with it. I'm looking forward to a more complete version. Congrats on your first game!
Ithildin
01. Sep 2013 · 13:41 UTC
Beautiful graphics and clever level design. Mood would have improved a lot with sounds and music. Despite this, it's an awesome job for your first entry. Congratulations!! :D
GFM
01. Sep 2013 · 14:11 UTC
Almost playable? This is great! The controls feels great (though I had a little trouble with some platforming) and the level design is awesome!
The graphics are also great!! :D
Ludipe
01. Sep 2013 · 14:32 UTC
Awesome game, it's a great first entry. Well done!

Check out Construct 2, it's another software to make games, like stencyl, it doesn't requiere any programming at all, but it's more powerful.
Tifu
01. Sep 2013 · 15:05 UTC
Really like the idea, got as far as the last level (I assume, judging by... the thing that was there) - but it was too hard to get to because of the controls, they didn't seem to want to jump every time I pressed jump =/
iterative deepening
01. Sep 2013 · 15:37 UTC
Nice graphics, and really good concept and Level Design. They still have a problem when you catch the small crystal near the end of coutdown, you lose anyway.
loxo
01. Sep 2013 · 15:49 UTC
Great graphics and an interesting concept with the two simultaneously played characters. Only audio is missing. And the game didn't reload after death.
withoutpillow
01. Sep 2013 · 16:12 UTC
interesting and beautiful, but very hard later on.
papercaves
01. Sep 2013 · 16:20 UTC
Wonderful art direction, unique and engaging gameplay. Sound would have been great but the effort on level design and art makes it less of an issue. My favourite of the comp so far.
Neil
01. Sep 2013 · 18:13 UTC
Fantastic entry, great controls and nice puzzles. The art really tell the story! Very impressed!
Delca
01. Sep 2013 · 20:31 UTC
Levels were very well designed. Graphics were amazing, you totally nailed the sad atmosphere even without sounds. For a first game, it is more than excellent. looking forward to the enhanced version!
klianc09
01. Sep 2013 · 20:37 UTC
The pixel art is really well done. This game makes me sad, although the question is, how did momy end up like that?
oxysoft
01. Sep 2013 · 21:33 UTC
Awesome graphics, very hard game
Volute
01. Sep 2013 · 21:46 UTC
Awesome pixel-art !
futuristteletex
02. Sep 2013 · 04:43 UTC
cool mechanic.. nice art.. pretty cool!
iiechapman
02. Sep 2013 · 17:50 UTC
Amazing art, great play on the theme, extremely hard haha
Purplescape
04. Sep 2013 · 03:01 UTC
So sad, but a sweet story! The levels were designed well. It's challenging but fun to play. Love the graphics
Capro
04. Sep 2013 · 11:27 UTC
Nice and sad game. Good job! :)
fdevant
05. Sep 2013 · 23:55 UTC
This is just genius!
manuq
06. Sep 2013 · 16:30 UTC
This game shows how innovative mechanics can be discovered by just tweaking the conventional ones. You found a great inbetween platform and puzzle. Your pixelart in the characters is great too!
SecondDimension
07. Sep 2013 · 12:14 UTC
This was great, very clever idea. Also looked very good.
urth
08. Sep 2013 · 02:00 UTC
Best innovation in control that transform a game from a simple platformer to a puzzle platformer.
Cosr
10. Sep 2013 · 15:40 UTC
Game looks amazing; great art. I how having both characters control slightly differently made the dual platforming more interesting.
Cosr
10. Sep 2013 · 15:41 UTC
*I liked how having...