{"author_link":"\/author\/manofdoom\/","author_name":"manofdoom","author_uid":"2402","comments":[{"author_name":"sam1373","author_uid":"24548","time":"Aug 26, 2013 @ 10:40pm","epoch":1377556500,"text":"Is it supposed to crash when you lose?"},{"author_name":"Lightmare Studio","author_uid":"24728","time":"Aug 26, 2013 @ 11:49pm","epoch":1377560640,"text":"Nice graphic ideas, but i don't see the &quot;10 seconds&quot; theme in the gameplay."},{"author_name":"manofdoom","author_uid":"2402","time":"Aug 27, 2013 @ 6:15am","epoch":1377583800,"text":"Sadly not supposed to crash, and it isn't doing that for me."},{"author_name":"AGDG_REJECT","author_uid":"27349","time":"Aug 28, 2013 @ 8:03am","epoch":1377676680,"text":"I really like the art, and it is pretty fun."},{"author_name":"Arcana","author_uid":"22457","time":"Aug 29, 2013 @ 4:29am","epoch":1377750240,"text":"Awesome atmosphere. The 10-second theme in this game is because your &quot;stability&quot; starts at 10 and counts down.\r<br\/>\r<br\/>I'm still not sure what all of the level tiles\/walls did - there's so much stuff going on. I usually just bee-lined toward the exit.\r<br\/>\r<br\/>Sound was minimal, but effective in this context.\r<br\/>\r<br\/>You should be proud of this, especially of the art style."},{"author_name":"shohs","author_uid":"20774","time":"Aug 29, 2013 @ 5:25pm","epoch":1377796800,"text":"It crashed on my about halfway through the game, but from what I played, this seemed pretty good.  I liked the art style (especially the level transitions) and the sound seemed pretty good.  From what I played, nice job."},{"author_name":"manofdoom","author_uid":"2402","time":"Aug 30, 2013 @ 7:53am","epoch":1377848880,"text":"Cheers for the feedback guys, really appreciate it. Glad people are enjoying the game so much.\r<br\/>\r<br\/>The crash I believe is because I'm still using GameMaker7, which is fine on XP (my OS) but apparently has bugs related to multiple sounds playing at once for more modern PCs. I'm currently trying to figure out how I can fix this without any way of testing it."},{"author_name":"trylle","author_uid":"3066","time":"Aug 31, 2013 @ 8:32am","epoch":1377937620,"text":"Love the art and sound. Sadly, having quite a few crashes here (Win8 64-bit), so I haven't managed to finish the game. The booting screen gets a bit annoying after a while, is it possible to skip?"},{"author_name":"gre","author_uid":"18803","time":"Aug 31, 2013 @ 8:38am","epoch":1377937980,"text":"Pretty good minimalism game with tons of nice glitchy gfx effects."},{"author_name":"Diptoman","author_uid":"25325","time":"Aug 31, 2013 @ 9:14am","epoch":1377940140,"text":"The game is pretty fun to play! Sometimes I spawn right next to the portal I'm supposed to go into..\r<br\/>But the glitchy gfx and the mood in this is brilliant!"},{"author_name":"manofdoom","author_uid":"2402","time":"Aug 31, 2013 @ 1:30pm","epoch":1377955500,"text":"Thanks guys. So far it looks like the crash is only on Win8, and I can't test that, but I've made some changes based on what I think is causing it, so hopefully it will at least be less likely to crash now. I've also made the 'loading' screen and death prompt faster to skip, partially because being forced to wait after dying may be what caused the death crash."},{"author_name":"keyboardmonkey","author_uid":"26303","time":"Sep 1, 2013 @ 3:21pm","epoch":1378048560,"text":"Thank you for burning my retinas, they love it. Great game, I love it too :]"},{"author_name":"X-0r","author_uid":"25053","time":"Sep 9, 2013 @ 10:00pm","epoch":1378763700,"text":"Glitchcore... I thought of it as some sort of electronic music genre :P\r<br\/>\r<br\/>It *does* have flashy graphics, and the sfx are fitting nicely. I tried to avoid entering the next area once, since I wanted to see what happens after these 10 secs ^_^"},{"author_name":"Vile Smile","author_uid":"26636","time":"Sep 16, 2013 @ 3:34am","epoch":1379302140,"text":"Very nice game. Liked the audio and visual effects. Very innovative. Good job."}],"images":["ld27\/2402-7df19666ca1e153fb857cb734ace34f0.jpg","ld27\/2402-6a3dd3a7ad460f36e260adfee47c2653.jpg","ld27\/2402-2b34673d71d84b6dff4c2c9b201c4542.jpg","ld27\/2402-b5b3f536e85568beb0d38f1f48fdcdf7.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/37248274\/a_voidLD48v01.exe","text":"Windows"}],"metadata":{"g_key":"22971","g_author":"2402","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23001","g_title":"A_VOID","g_status":"UCHK1","g_place":"341","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/2402-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/2402-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/2402-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/2402-shot3.png-eq-900-500.jpg"],"text":"Based on a hybrid of a couple of old games I was making at one point. Glitchcore avoid-em-up\/evasive bullet hell.\r\n\r\nEscape from broken dimensions within 10 seconds, before reality starts to collapse.\r\n\r\nAlso flashing visuals so EPILEPSY WARNING etc.\r\n\r\nEDIT: I've made a few adjustments to try and fix the crash bug. It should now play less sounds at once, particularly during the 'instability' period, and following death. You can also restart slightly sooner now, being able to confirm death quicker (to try and reduce the odd of conflicting sounds) and being able to skip the opening screen faster by hitting space before being prompted to do so.","title":"A_VOID"}