ShapeThief by Monkey Foundry
Shape Thief is a top down game about a thief that wants to steal the biggest gem that exist in the world. One of the most powerful mobster of the city has this gem in the top of his stronghold skyscraper. For all humans it would be impossible even to be inside the of this skyscraper, but this thief have a unique skill, he is able to absorb a person and get its appearance. With this ability he will supplant others identities and steal the biggest treasure of the world.
Ratings
| Coolness |
56% |
3 |
| Overall(Jam) |
2.50 |
1115 |
| Fun(Jam) |
2.15 |
1115 |
| Graphics(Jam) |
2.54 |
946 |
| Humor(Jam) |
2.29 |
616 |
| Innovation(Jam) |
3.08 |
519 |
| Mood(Jam) |
2.30 |
980 |
| Theme(Jam) |
3.78 |
199 |
Feedback
Shame really, good concept.
I like the character sprites, but they do sometimes clash with the lower quality art.
Cons:
- As others said before: controls. A control scheme like Hotline Miami would be a perfect fit
- missing feedback: At the beginning I didn't really know why I died. It took me a while to figure out, that there security guards in front of me but outside the visible area who shot me. Some sounds or maybe showing the player what killed them would be nice
- every room is basically the same concept: shapeshift into someone who can proceed -> done. Could use some more environmental things like "You need to shapeshift into that guy, but you have to lure him out first"
Pros:
- I like the hitman vibe
- basic concept is nice
So overall it just needs some more polish and content and this could become a solid game. Good job :)