RGBJam by npizzle1

[raw]
made by npizzle1 for LD36 (JAM)
This is my first game jam and first completed(ish) game in Unity and my second attempt at a game in Unity. Best at 800x600 still resolution issues. I will continue working on this game as I am classing this as a working prototype.

Its a multiplayer game which uses the ancient technology of colour. First to three wins. You can only score when player colour matches goal colour. Players collide and colour is reset. Also never tested with another player!! Let me know how it goes.

Player 1 keys A,D and Space

Player 2 keys J,L and Right CTRL

Feedback

Volcanic Giraffe
30. Aug 2016 · 08:19 UTC
You can add some mixed colors, like magenta (when you you need to hit the both red and blue), cyan (blue and green), yellow (red and green). This will add some more depth to the gameplay, I think.
🎤 npizzle1
30. Aug 2016 · 11:01 UTC
Thanks for the feedback. The game was actually initially called colour mix and that was the idea but as I was just getting to grips with finding my way around Unity time caught up with me. I will definatley be spending more time on another version of this game.
Jupiter_Hadley
12. Sep 2016 · 17:40 UTC
Challenging game! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/09-iIm0Xcrg
Yumeito
13. Sep 2016 · 12:21 UTC
This is a really fun multiplayer game:P