You have 10 seconds! by demiurgo
You have to match the right number with the glowing letter to defuse the bomb.
The letter starts to glow only when there are less than 5 seconds left.
The difficulty of the game increases over time and decrease a little each time you lose.
Press anything to restart the game when you lose.
Use ENTER to toggle Fullscreen mode.
ESCAPE to close.
The letter starts to glow only when there are less than 5 seconds left.
The difficulty of the game increases over time and decrease a little each time you lose.
Press anything to restart the game when you lose.
Use ENTER to toggle Fullscreen mode.
ESCAPE to close.
Ratings
| Coolness | 42% | 1359 |
| Overall | 2.69 | 899 |
| Audio | 2.27 | 700 |
| Fun | 2.54 | 863 |
| Graphics | 2.23 | 937 |
| Humor | 2.00 | 693 |
| Innovation | 3.19 | 391 |
| Mood | 2.32 | 863 |
| Theme | 3.69 | 136 |
Also I’m on ArchLinux and the /usr/bin/python binary is actually Python 3, so your launch.sh script didn’t work for me. It would work better to change it to
> python2 main.py || python main.py
It seems like the first 5 seconds lose its meaning after the first few levels since you need to be lucky to pick the right wire to follow preemptively.
The different colors add quite a bit of luck in the wire configuration since sometime you get all different and then you can simply pick by color.
For later levels much of the difficulty come from not being able to tell which one of 2 wires that intersect each other go where and that should probably be fixed.
Yes there is sure a lot of room for improvements on that aspect :)
@Kwrky
I added support for monitor different than mine on the very last minute, but I guess that it should not be difficult to change the window to be resizable, given how I set up the rendering
@Latcarf
Hi fellow Arch-er ;)
You should press the number on the keyboard which corresponds to the flashing letter to the left.
You have to follow the wire to see exactly which one it is.
Also for the .sh I made a silly mistake :/
I have an alias for python2 so of course I did not catch it when I tested it -_-
@Kragnir
Yeah I wanted to use the number of colors to set the difficulty, but in the end for time constraints I decided to let it random.
For the intersecting wires I think it should not be too difficult to draw a darker border, so you can follow more easily where the wire is going.
I'll have to try it :D
The game is quite fun and addictive. The fact that some wires are sometimes of different colors is a bit odd because if there is only one wire of the given color you don't even have to follow it, and intersecting wires of the same color are not always easy to follow.
But it's still a nice game :-)