{"author_link":"\/author\/levelbylevel\/","author_name":"nixeldev","author_uid":"12013","comments":[{"author_name":"anachron","author_uid":"27481","time":"Aug 25, 2013 @ 2:31am","epoch":1377397560,"text":"Excellent concept and cool clean implementation. +1"},{"author_name":"7heSAMA","author_uid":"6811","time":"Aug 25, 2013 @ 2:56am","epoch":1377399060,"text":"Interesting idea! It's not the most fun but it's pretty good for 48 minutes. I think the biggest problem is the randomly-generated numbers, it's much easier to be accurate in a lower scale."},{"author_name":"shockedfrog","author_uid":"1078","time":"Aug 26, 2013 @ 3:02am","epoch":1377485820,"text":"I like the simplicity of it, though some greater variation between levels or some kind of endgame\/high scores would have been nice. Great job for a 48 minute game, though. :)"},{"author_name":"zn01wr","author_uid":"25395","time":"Aug 28, 2013 @ 6:20am","epoch":1377670500,"text":"Good job for 48 minutes."},{"author_name":"folmerkelly","author_uid":"15353","time":"Aug 28, 2013 @ 10:08am","epoch":1377684180,"text":"Aw man I like this! So simple but well implemented and easy to get into."},{"author_name":"proc","author_uid":"26457","time":"Aug 28, 2013 @ 8:39pm","epoch":1377722040,"text":"Nice font. Got me counting and I did get better which is nice. Simple but sweet."},{"author_name":"zatyka","author_uid":"14357","time":"Aug 28, 2013 @ 10:09pm","epoch":1377727440,"text":"Nice 48 minute game.  I liked it."},{"author_name":"anmorales","author_uid":"27315","time":"Aug 28, 2013 @ 11:47pm","epoch":1377733320,"text":"Nice game, 48 minutes? :P that's pretty nice!"},{"author_name":"namrog84","author_uid":"4313","time":"Aug 29, 2013 @ 7:51am","epoch":1377762360,"text":"most of the first 5 rounds, i was 1-2 full seconds off.\r<br\/>Last round, I had 0.23 seconds left and Im like HAH I can't do that!\r<br\/>\r<br\/>then BAM! I made it with .02 seconds remaining now!!\r<br\/>made it to round 6.\r<br\/>interesting simple game\r<br\/>should have entered into the compo!"},{"author_name":"theholychicken","author_uid":"25095","time":"Aug 29, 2013 @ 8:39am","epoch":1377765240,"text":"Great idea for a 48 minute game! The short development time didn't detract from the fun at all!"},{"author_name":"MinionStudios","author_uid":"22273","time":"Aug 29, 2013 @ 3:02pm","epoch":1377788220,"text":"Nice! 48 minutes? that's a great game for 48 minutes!"},{"author_name":"Ninquo","author_uid":"27395","time":"Aug 29, 2013 @ 7:31pm","epoch":1377804360,"text":"interesting idea, I made it to round 16 ;)"},{"author_name":"Per","author_uid":"6781","time":"Aug 29, 2013 @ 7:34pm","epoch":1377804540,"text":"I liked this game a lot :)\r<br\/>Simple and addictive, and suitable for multiplayer as well if you want to develop it further. Give it another 10-12 minutes or so ;)"},{"author_name":"Entity2D","author_uid":"10301","time":"Aug 29, 2013 @ 7:36pm","epoch":1377804660,"text":"I got to round 38. Great work for 48 minutes!"},{"author_name":"voltorben","author_uid":"25810","time":"Aug 29, 2013 @ 8:14pm","epoch":1377806940,"text":"I can honestly say that i've learnt to count seconds better! Sucked in the start, but became pretty precise towards the end.\r<br\/>Considering you only used 48 mins, this is an fantastic entry.\r<br\/>So simple, yet good fun."},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 1, 2013 @ 4:05am","epoch":1378008000,"text":"Great game for 48m. It gets the job done! I featured it in my Ludum Dare 27 compilation series if you'd like to check it out :) http:\/\/www.youtube.com\/watch?v=biBzDWmV3kc"},{"author_name":"Sascha","author_uid":"25135","time":"Sep 4, 2013 @ 10:36pm","epoch":1378333860,"text":"Ha, ingenious and clean implementation of a very small game!"},{"author_name":"lucidlarva","author_uid":"25504","time":"Sep 5, 2013 @ 8:08pm","epoch":1378411380,"text":"Nice use of the theme. 10 second limit, but not in an immediate way."}],"images":["ld27\/12013-8fa784efcf78e41551ed52e67f0e0b3f.jpg"],"links":[{"url":"http:\/\/nixeldev.com\/ludum-dare-27-done-in-48-minutes\/","text":"Web (Flash)"}],"metadata":{"g_key":"23018","g_author":"12013","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23048","g_title":"(48Mins) Can You Count To...","g_status":"UCHK1","g_place":"472","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/12013-shot0.png-eq-900-500.jpg"],"text":"I love competing in Ludum Dare and have done 4 compos previously. However this time I just didn't have the weekend free to spend on it so I hadn't planned on entering. But when I checked the theme I was happy to see it was \"10 Seconds\" as it gave me an idea, if I can't dedicate 48 hours to the Jam, can I afford 48 minutes?\r\n\r\nSo that's what I did, 48 minutes from blank game-engine project to completed game.\r\n\r\nI used Haxe NME and my own pre-existing game tools (screen flow, maths and text helpers and so on).\r\n\r\nIt has entirely text-based visuals and is super rough around the edges of course :p\r\n\r\nPlease play it and let me know what you think :)\r\n\r\nP.s I'm on twitter @nixeldev :p","title":"(48Mins) Can You Count To..."}