Bloody Mary by murilo

[raw]
made by murilo for LD27 (JAM)
The 10 seconds curse you didn't know about!

Game made by Murilo
Music/Story/Voice by Sary

=== CONTROLS = (POST-COMPO VERSION YOU CAN CHANGE in options)
WASD/Arrows MOVE
Z / RIGHT CTRL JUMP
X / RIGHT SHIFT ATTACK (UP/DOWN + ATTACK for more)
ESC GAME MENU
Use mouse for menu options.

Enjoy!

====== POST-COMPO ======
Controls can be redefined in the menu options.
Supports controller.
Window and full screen option.
Much better ending when killing the boss.
Story scrolling speed is a bit slower.
Boss knock back by attacks was added.

Ratings

Coolness 80% 2
Overall(Jam) 3.41 158
Audio(Jam) 3.19 175
Fun(Jam) 3.23 174
Graphics(Jam) 3.44 248
Humor(Jam) 3.42 76
Innovation(Jam) 2.77 375
Mood(Jam) 2.80 335
Theme(Jam) 2.98 334

Feedback

JQCoding
27. Aug 2013 · 03:12 UTC
Great game with lots of detail put into it. Liked the animation as well and plenty good AI for 48 hours. Sound effects were also nice. However, could have used a better jump button. That was the biggest flaw in the game because it kept me from attacking enemies well. Also needs to be able to exit on closing the window.
nastynate
27. Aug 2013 · 03:14 UTC
This is hilarious and awesome, great job.
whiteravens
27. Aug 2013 · 03:21 UTC
Very nice action platformer, with decent AI. That's not easy to make. Great job!
tylerb1
27. Aug 2013 · 03:24 UTC
This game is one of my favorites so far because of how much detail you put into it. I can tell you worked hard and didn't take too many breaks. Very fun, love the concept, and the audio is great.
psychomonster
27. Aug 2013 · 17:48 UTC
Played it for a while and liked it :)
Thermite
27. Aug 2013 · 23:46 UTC
Nice graphics and animation, and cool enemies!
stenol
28. Aug 2013 · 00:04 UTC
Good game. Not easy to control. Will be more easy with the space bar for attack. Good graphics, music and sounds. Great work :)
SusanTheCat
28. Aug 2013 · 00:07 UTC
Cool idea!
GarethIW
28. Aug 2013 · 00:09 UTC
Very well done - a platform brawler with AI in the space of a weekend, great stuff!
yetatore
28. Aug 2013 · 01:47 UTC
Overall: Good design with an hilarious atmosphere.
Flavors: The character, environment, sounds and music.
Pains: Annoying jump, unclear platforms.

Congratz! Have fun!!!
jwolf
28. Aug 2013 · 01:53 UTC
Pretty fun! I have to agree, the AI was well done. It was able to follow in some areas where I wasn't expecting it to.
Tainted_Code
28. Aug 2013 · 02:30 UTC
Ahaha awesome game, the AI was impressive, so props on that! :3
sP0CkEr2
28. Aug 2013 · 05:21 UTC
great artwork, music -- very impressive for 48 hours
tylerb1
28. Aug 2013 · 15:32 UTC
Very nice, very funny, nice audio. I love the amount of detail you put into this game. Great work!
Tom 7
28. Aug 2013 · 23:38 UTC
This was pretty fun and about the right length! I played through to the end. Z and X didn't work for me (couldn't jump), which was too bad cuz I like the arrows better. On the final boss I wasn't sure I was making progress... more feedback about its damage would have helped. Nice charager animations! :)
senseidav
29. Aug 2013 · 00:05 UTC
Hello there. By now, the only beat ´em up I have played in this "10 seconds" contest..

Good work with character animation, also the grab who does throwing opponent.. Good graphics, Fx and music completed.

10 seconds its how much time you have before one or more opponents appear ?

Good work with this fighting/adventure game.. Althought The end ... its a sinonimous of infinite?

Congratulations.
🎤 murilo
29. Aug 2013 · 01:17 UTC
Thanks everyone for the comments! Yes, it was a lot of work but I couldn't have it without my wife's help who made all the music/created and wrote the story pretty fast I'd say!

I agree there needs to be more key alternatives for the controls. Ideally I would've coded a key config but hey, time went by fast and I had to leave behind a bunch of stuff! Although it was a Jam entry, I actually had a similar time to 48 since I had to work Monday the whole day.

As for a boss energy feedback, I wanted to put it there, also for the main player but time (and indescribable hellish bugs) just wasn't on my side. You guys rock and motivate me! Thanks!! Now back to updating the game based on your comments, also I have to play and rate more game :)
Sink
31. Aug 2013 · 03:03 UTC
The game was kind of hard to control and I didn't really understand what was going on. Fighting system was cool and the enemies were had good AI.
hbocao
31. Aug 2013 · 03:40 UTC
Really awesome animations and (destructible) scenery, dude! The AI was really impressive too. The music was bit off. Great work!
Arrow-x
01. Sep 2013 · 17:44 UTC
AI in a Jam game ... I can't do that on moths ...well done
Kurisu
01. Sep 2013 · 17:46 UTC
Wow, that was really fun and action packed. I liked how detailed the levels were and all the sound effects with music created a bit crazy and fun feeling.
Controls could be polished, it was difficult to turn while fighting.
archaeometrician
02. Sep 2013 · 02:24 UTC
I like the fighting mecanic, nice job !
theholychicken
06. Sep 2013 · 10:00 UTC
Hilarious music and very solid sideschroller/beatemup mechanics!
The idea of punching yourself over and over I find quite entertaining :]
Awesome job!