10 Second Apocalypse by SuperPokeunicorn

[raw]
made by SuperPokeunicorn for LD27 (COMPO)
Hello, I am SuperPokeunicorn, and this is my first ever Ludum Dare, and my first ever video game.

Use W,A,S,D to move.
get up to 300 seconds to win.

Remember, this is my first game, so it's not going to be perfect, but, for my first game, I am pretty proud of it.

Ratings

Coolness 46% 1229
Overall 2.08 1158
Fun 2.04 1104
Graphics 2.00 1051
Humor 2.07 652
Innovation 1.88 1150
Mood 1.77 1053
Theme 2.92 773

Feedback

Croze
26. Aug 2013 · 02:53 UTC
The seconds were off, it was almost like 1 second = 2 seconds, poor collision detection, but decent idea.
Drachlen
26. Aug 2013 · 03:01 UTC
Hey, I really liked the idea you came up with here! I think there's a lot of potential to expand this idea (maybe waves of monsters that come after you, weapons for the player, etc) Overall I think it's a great entry! Good job!
CogentInvalid
26. Aug 2013 · 03:02 UTC
Collisions were a little off, but as far as a first game goes it's pretty good.
namrog84
26. Aug 2013 · 03:03 UTC
No sound for me? no wall sliding on collision? :(

If you had added 1 or 2 more things I think it would have been improved a lot, such as a way to shoot the zombie monster things? even if more respawned?
I liked the character and zombie graphics a lot though
Mclogenog
26. Aug 2013 · 03:05 UTC
Not bad for your first game! The enemy pathing is especially nice. After collecting a few time crystals though, I could see where it was going, and lost a lot of my interest. I still finished, but it wouldn't hurt to increase the speed over time, or add more enemies (starting with fewer) to maintain interest.
Kortuga
26. Aug 2013 · 03:07 UTC
Controls seemed a bit sticky but for a first attempt it's definitely good. Keep it up!
Reevezy
26. Aug 2013 · 03:20 UTC
Pretty fun! Well done.
dcolgan
26. Aug 2013 · 03:27 UTC
Awesome job for your first LD and first game ever! I like the graphics of the player and the monsters. Interesting backstory. The gameplay is a bit slow, perhaps if you added some sort of weapon or powerups that could help, but nicely done for 48 hours!
d__adee
31. Aug 2013 · 12:26 UTC
Hmmm.... I just don't feel the controls though, sorry. It feels like a chore. I know it's part of the game to not make it to the crystals fast. But yeah, you should've added some obstacles or walls instead.

But it's a nice idea though.

d(^______O
Jupiter_Hadley
01. Sep 2013 · 16:52 UTC
Found the game to be very unfinished but a good concept but sadly I was unable to record it with fraps for my video compilation of LD27 games... sorry
theholychicken
03. Sep 2013 · 03:20 UTC
Not bad! The objective could be easier to obtain, though.