{"author_link":"\/author\/jellyman64\/","author_name":"JellyMan64","author_uid":"25427","comments":[{"author_name":"Omnus","author_uid":"25491","time":"Aug 26, 2013 @ 3:44pm","epoch":1377531540,"text":"It was kinda cool having the enemies walk through walls, I never knew when they'd show up.  I eventually ran out of ammo, but I had fun shooting little sphere-men!"},{"author_name":"JellyMan64","author_uid":"25427","time":"Aug 26, 2013 @ 10:48pm","epoch":1377556980,"text":"Actually, its set to randomize ammo amount every 10 seconds. Once you reload after the 10 seconds it's different. It's possible the variable of bullets could have been set to 0. Just know to wait and constantly reload with R."},{"author_name":"Jellycakes","author_uid":"13474","time":"Aug 27, 2013 @ 2:51am","epoch":1377571560,"text":"Was a pretty adventurous idea to fit 10 seconds. Where literally anything can change every 10 seconds. Leaves the mind asking &quot;What just changed&quot; whenever the timer hits zero. Nice job on this, glad it worked in the end."},{"author_name":"Stryphe","author_uid":"19128","time":"Aug 27, 2013 @ 4:23am","epoch":1377577080,"text":"Nice job!"},{"author_name":"jay griffin","author_uid":"26325","time":"Aug 27, 2013 @ 4:24am","epoch":1377577140,"text":"Cool stuff. The little sphere guys remind me a bit of the characters from Ecstatica. Congrats on making it through your first LD btw!"},{"author_name":"supersammy7000","author_uid":"27599","time":"Aug 27, 2013 @ 4:29am","epoch":1377577440,"text":"This is a Good shooter really good job for 48 hours."},{"author_name":"Travis Irby","author_uid":"22035","time":"Aug 27, 2013 @ 4:36am","epoch":1377577860,"text":"Fun game, nice graphics and controls! Good work :)"},{"author_name":"zlowrance","author_uid":"21441","time":"Aug 27, 2013 @ 2:23pm","epoch":1377613080,"text":"Was an interesting idea but the gameplay was clunky and I saw a few issues with the level. Were the enemies meant to be able to clip through walls?"},{"author_name":"ShellfishGames","author_uid":"23164","time":"Aug 27, 2013 @ 2:23pm","epoch":1377613080,"text":"Nice to see an FPS on here. :)"},{"author_name":"superfoonly","author_uid":"26743","time":"Aug 27, 2013 @ 2:25pm","epoch":1377613200,"text":"It would be cool if the game told you what changed. I got swarmed after a couple minutes and couldn't move anymore. Nicely done"},{"author_name":"JellyMan64","author_uid":"25427","time":"Aug 27, 2013 @ 2:28pm","epoch":1377613380,"text":"I gave the enemy's no-clip so they could surprise you."},{"author_name":"ZeppelinCaptain","author_uid":"27032","time":"Aug 27, 2013 @ 2:34pm","epoch":1377613740,"text":"I like the idea of the game changing every  seconds, but I never really noticed anything changing other than my ammo...\r<br\/>But good job anyways."},{"author_name":"JellyMan64","author_uid":"25427","time":"Aug 27, 2013 @ 2:36pm","epoch":1377613860,"text":"The time between each spawn of enemys changed."},{"author_name":"kristof","author_uid":"11354","time":"Aug 27, 2013 @ 6:19pm","epoch":1377627240,"text":"I only saw a black screen, then my mac completely froze and I had to force a restart :-\/"},{"author_name":"Canobie","author_uid":"16998","time":"Aug 27, 2013 @ 6:20pm","epoch":1377627300,"text":"It's clear that you put a lot of time into making this. Good job!"},{"author_name":"DaVince","author_uid":"25741","time":"Aug 27, 2013 @ 6:21pm","epoch":1377627360,"text":"For a moment I thought this was going to be a Sega 32x game. :P &lt;\/obscureconsolereference&gt;\r<br\/>\r<br\/>I like the concept of this! Didn't see much of a noticeable difference throughout the game, however. Maybe I should try to get further.\r<br\/>\r<br\/>But the thing is, the controls were very sensitive and somewhat buggy (kept trailing to the right, though this might be a Unity bug with Wine in Linux...); that detracted from the experience so I couldn't really get far."},{"author_name":"JellyMan64","author_uid":"25427","time":"Aug 27, 2013 @ 11:49pm","epoch":1377647040,"text":"All bugs have been noted and are being worked on. Sorry for freezing your computer kristof!"},{"author_name":"Kragnir","author_uid":"26709","time":"Aug 28, 2013 @ 12:17am","epoch":1377648720,"text":"The concept seems interesting I did not notice any difference while playing though."},{"author_name":"namrog84","author_uid":"4313","time":"Aug 29, 2013 @ 7:46am","epoch":1377762060,"text":"Good first attempt at this!\r<br\/>\r<br\/>fun game, good gun, could use a little more polish and it could have been so much better"},{"author_name":"Brejlounek","author_uid":"19599","time":"Sep 1, 2013 @ 10:55pm","epoch":1378075800,"text":"Hmmm, I barely noticed my ammo change. Thought gravity or something like that will be altered, hmm. Enemies vere surprising, I would maybe add some red screen or sound or something to aler player he is being hurt by spheremen. :)"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 7, 2013 @ 12:44pm","epoch":1378557540,"text":"Enemies went through the wall was my only complaint. Great job I featured it in my LD27 video compilation series, if you'd like to check it out :) http:\/\/www.youtube.com\/watch?v=3GXNOecUq9c"}],"images":["ld27\/25427-35e0014b827aa1d88e5303a5ed42c6b2.jpg","ld27\/25427-60379a9dd29a114035fca396921a92d8.jpg","ld27\/25427-58917d9fddea6b85e843ec7bd269326f.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/pk8j18akkzxqbb7\/10Seconds_32x.zip?m","text":"Windows 32x"},{"url":"https:\/\/www.dropbox.com\/s\/63wq2sr4etjadud\/10seconds_64x.zip","text":"Windows 64x"},{"url":"https:\/\/www.dropbox.com\/s\/34knc3xqjgskeif\/10SecondsMac.zip","text":"OS\/X"}],"metadata":{"g_key":"23067","g_author":"25427","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23097","g_title":"10 Seconds is a Game Changer!","g_status":"UCHK1","g_place":"943","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25427-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25427-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25427-shot2.jpg-eq-900-500.jpg"],"text":"  Here it is, my first Ludum Dare game. I hope you guys enjoy. I worked my butt off.\r\n\r\nPoint of game:\r\n\r\nAs you all know the theme is 10 seconds, so I made it so that every 10 seconds, some core part of the game would be changed. That's how 10 seconds can be a game changer.  The goal of the game is to get the highest score possible. You can post your score in the comments below\r\n\r\nControls:\r\n\r\nWASD: Movement Keys.\r\nR: Reload\r\nLeft_Click: Fire\r\nRight_Click: Aim.\r\n(Simple Enough) ","title":"10 Seconds is a Game Changer!"}