Lost in the Dark by KristinnEs

[raw]
made by KristinnEs for LD27 (COMPO)
Premise:
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You find yourself lost in a dark maze. The light you have barely gives you an idea of what is around you. You hear growling in the distance and voices whispering in the dark.
On your watch a countdown has started. It says 10 seconds! what could that mean?

Ten seconds later a light appears above the maze, illuminating it, and its inhabitants for short periods before plunging everything back into darkness. As time goes on the pattern repeats itself. It might be your imagination but you think the light periods might be growing shorter.

The light makes one final appearance before the darkness engulfs everything once more. This time it is different. You hear something slamming in the distance.

Could it be? Am I stuck in here with these... monsters?

Am I lost? I must escape... help...

Instructions.
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Find your way through the maze using WASD to move, Q and E to strafe and space to fire at the monsters. Every ten seconds you will be given an overview of the maze to help you find your way. Use the time well.

Technical details:
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The tools used were Unity3D, Blender and photoshop.

Attached are screenshots from the game as well as one showing off the maze generator in action.

If the dropbox link does not work, this does: http://talmir.darktech.org/games/ludum/ludum.html

Ratings

Coolness 100% 1
Overall 3.11 497
Audio 1.48 929
Fun 2.98 508
Graphics 2.82 589
Humor 2.03 683
Innovation 2.95 563
Mood 3.03 341
Theme 3.20 536

Feedback

Jhelle
25. Aug 2013 · 23:13 UTC
Normally I don't really like maze games. But this one is very well done. Could use some sound and music to make it more atmospheric. Good job :)
flamecow
26. Aug 2013 · 01:40 UTC
I agree with Jhelle; I usually am not a fan of maze-based games. This, however, is an interesting twist on the usual concept. I like this a lot.
olafurw
26. Aug 2013 · 02:27 UTC
Nice one man!
xrm0
26. Aug 2013 · 12:24 UTC
I like it.
I don't know if it was done on purpose, but when bumping against monsters, you only lose when facing directly to them. In other cases, it's safe to touch a monster.
ben
26. Aug 2013 · 12:28 UTC
Interesting idea, the main challenge is definitely trying to get by the enemies without running out of ammo. Might have been interesting if your ammo count carried over but there were also ammo pickups in the levels
rzfmzn
26. Aug 2013 · 12:53 UTC
Nice :D
m110
26. Aug 2013 · 12:56 UTC
That's kinda unusual idea, liked it.
Tinnapixie
26. Aug 2013 · 13:04 UTC
I love it :) It is fun and nerveracking at the same time. Loved the ending and knowing that since i died i now became one of the zombies.
Riley Hume
26. Aug 2013 · 14:05 UTC
Nice game! Fun and a nice twist on the usual maze games. Some audio, even basic music would have helped but otherwise quite nice!
Ghostik
26. Aug 2013 · 14:15 UTC
I missed audio.. but really great concept though!
Falcon
26. Aug 2013 · 14:16 UTC
Awesome game. The fact that the camera turns with you made it a bit disorienting, which is a good thing since it made the maze much more difficult. Also, I liked the dark twist with the zombies. :P
gikdew
26. Aug 2013 · 15:15 UTC
awesome, i really enjoy my gameplay and the mood of this game!
gikdew
26. Aug 2013 · 15:15 UTC
BTW, awesome lighting...
doctorscientist
26. Aug 2013 · 15:17 UTC
I like how the purple doods ask for help and then they don't help you. At first I didn't realize I could shoot them. I had a lot of fun trying to get away from them only to be herded into my untimely demise.
skarab
26. Aug 2013 · 15:20 UTC
Cool stuff man!
GreenyUk
26. Aug 2013 · 15:21 UTC
Pretty solid game but not too challenging. Maybe you only had 10 seconds of light to plan your rout then you were in darkness; just my opinion, but yeah pretty cool game. knocked out a few levels.
Spencer Alves
26. Aug 2013 · 17:50 UTC
Could we have a Linux download? The Unity web player doesn't have a linux version.
autlos
26. Aug 2013 · 17:53 UTC
Good & fun game, I like how you implemented the time restrictions.

BUT, I miss some sound effects and music, you should have work a bit more on the camera (it's a bit uncomfortable)
Sergey Mohov
26. Aug 2013 · 17:54 UTC
This is pretty cool. The zombies made me laugh, and I usually don't like zombies. As someone has already pointed out, the camera is disorienting, but it's not necessarily a bad thing.
SpiralCodeStudio
26. Aug 2013 · 18:11 UTC
Nice maze game! A little creepy.
urth
26. Aug 2013 · 18:13 UTC
The max I got was around 7.
Nice game but too hard. Limited ammo limited time. Too many zombies with 3 hit health like you and you only have 9 bullets. So if you face more than 3 zombies you are dead. The player should be able to replay the level instead of starting from maze 1.
I wish I reached the ending.
Latency
26. Aug 2013 · 18:22 UTC
Simple, but very fun, good job
mutuware
26. Aug 2013 · 18:31 UTC
I liked the idea and the lighting.
ratalaika
26. Aug 2013 · 19:17 UTC
I like it! Nice work :)
Beardbotnik
26. Aug 2013 · 19:18 UTC
Great job, the mood was interesting and the gameplay was simple and smooth. A little music would have gone a long way, maybe even just some footsteps or a blaster sound. Either way, awesome work!
matthias_zarzecki
26. Aug 2013 · 19:33 UTC
Nice work with the light! The voices trying to distract you are great :)
flamecow
26. Aug 2013 · 20:18 UTC
A really well made maze-game that fits with the theme. Awesome.
frankbsad
27. Aug 2013 · 00:37 UTC
very fun.
evilentity
27. Aug 2013 · 12:41 UTC
Pretty cool.
Xgor
27. Aug 2013 · 14:18 UTC
Pretty good twist on maze games, I think the darkness could be darker because I could still see where I should go sometimes.
Also would be amazing if you had voiced them instead of giving them text, would add soo much to the atmosphere
esayitch
27. Aug 2013 · 17:45 UTC
Liked this! I think it could benefit a lot if you would add some creepy music ^^ Otherwise nice usage of the theme, and good luck!
CmdBrewsky
27. Aug 2013 · 18:32 UTC
Nice idea. I like the concept and its interesting to play. With music it would be much better.
TobiasW
27. Aug 2013 · 19:29 UTC
I came because your game has nearly the same name as mine and I stayed because of the gameplay. Sweet - maze games usually aren't my cup of tea, but combined with the light mechanic, a minimalistic but compelling plot and all the nice little touches like the monsters speaking made this quite fun to play. Good job - and congratulations on finishing your first LD entry!

PS: After playing I realised that the similarity to my game doesn't end at the name - there's another thing actually :D
zlowrance
28. Aug 2013 · 15:27 UTC
Fun game. Very cool idea. Great job :D
Nerlin
28. Aug 2013 · 20:38 UTC
Interesting game with simple idea. Great job.
EdoMiyamoto
29. Aug 2013 · 18:00 UTC
Good to play !
BenWhi
01. Sep 2013 · 04:29 UTC
Hey, this game was pretty good! Liked the fact that the levels were randomly generated.
Alexander Ponomariov
01. Sep 2013 · 08:54 UTC
good levels! Great mood and theme! Thank you!
mrspeaker
02. Sep 2013 · 15:43 UTC
Very cool - my favourite Unity entry so far!
Antidote
09. Sep 2013 · 20:03 UTC
My first impression on your game - http://www.youtube.com/watch?v=9QI3piDmw0U
Mekuri
15. Sep 2013 · 05:07 UTC
A very nice idea. I really liked how the ten seconds were more of a positive thing (at least to some extend). Very nice game. I missed some sound and music though.
PaperBlurt
15. Sep 2013 · 16:30 UTC
aMAZEing work. get it?!

No but it's a good game, bulky design, minecraftylike..

Good job!
Ossi
16. Sep 2013 · 22:11 UTC
Very cool use of the theme. It gets pretty challenging too! Nicely done!