Combunation by Petya
CONTROLS: WASD to move & Arrow Keys to shoot, 1-4 keys to shapeshift.
If you think you can defeat him, become Bun and fuze with his buddies: Dragon, Tiger, and Shark to defeat M.E.
If you think you can defeat him, become Bun and fuze with his buddies: Dragon, Tiger, and Shark to defeat M.E.
| Windows | https://petya.itch.io/combunation |
| Source | https://github.com/Oh-Petya/Combunation/tree/ludumDare%2335 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=86210 |
Ratings
| Coolness | 48% | 1201 |
| Overall(Jam) | 3.25 | 535 |
| Fun(Jam) | 3.25 | 445 |
| Graphics(Jam) | 3.54 | 427 |
| Humor(Jam) | 2.86 | 332 |
| Innovation(Jam) | 2.58 | 903 |
| Mood(Jam) | 2.86 | 726 |
| Theme(Jam) | 3.92 | 138 |
After I figured that out, the game was fun enough, but I think there should be some more reason to shift to the different characters, like they have individual power bars or something. As it is, you can just choose the shark and blast everything pretty easily.
Really nice art style, and good hectic gameplay.
I cant wait to see where this goes from here!
Also I agree with WG_phancock had said, i had to read the comments to figure out how to attack.
At first, I died because there wasn't a warning that the game was going to start. But once I got the hang of things, I actually got pretty good! Nice work :)
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Maybe adding some downside to each character could justify the shapeshifiting, for me the shark was the best one to use at all time. Also, adding a counter on the begin of each level could be cool, so the player can trace a escape trajectory, or some invulnerability for some seconds, something like that ;)