Dysdoughpia by Yngar
NEO NEW YORK CITY: A.D. 2001
THE WORLD IS NEARLY
DESTROYED BY NUCLEARS.
PIZZA IS OUTLAW,
BECAUSE OF EVIL FORCES.
YOU ARE PIZZA'S ONLY HOPE
YOU MUST...
DELIVER PIZZA!
Okay so we kind of ran out of time on this one. The idea is that you have to deliver pizzas to the citizens of a post-apocalyptic city, the catch is that the radiation oustide causes pizzas to go bad in 10 seconds. Also there are mutants in tanks that want to kill you.
The game uses the arrow keys. To win you must deliver 15 pizzas successfully before getting blown up by tanks.
Get pizza from Luigi's and follow the arrow to your destination.
We plan on continuing work on this game and making a full release with more levels, better goals, more enemies and hazards, and more fun. Any feedback is appreciated, and thanks for playing!
[EDIT] Just fixed a bug that made it so that you never got to the end screen. The game will now correctly end when you deliver 15 pizzas instead of just showing mission success over and over.
THE WORLD IS NEARLY
DESTROYED BY NUCLEARS.
PIZZA IS OUTLAW,
BECAUSE OF EVIL FORCES.
YOU ARE PIZZA'S ONLY HOPE
YOU MUST...
DELIVER PIZZA!
Okay so we kind of ran out of time on this one. The idea is that you have to deliver pizzas to the citizens of a post-apocalyptic city, the catch is that the radiation oustide causes pizzas to go bad in 10 seconds. Also there are mutants in tanks that want to kill you.
The game uses the arrow keys. To win you must deliver 15 pizzas successfully before getting blown up by tanks.
Get pizza from Luigi's and follow the arrow to your destination.
We plan on continuing work on this game and making a full release with more levels, better goals, more enemies and hazards, and more fun. Any feedback is appreciated, and thanks for playing!
[EDIT] Just fixed a bug that made it so that you never got to the end screen. The game will now correctly end when you deliver 15 pizzas instead of just showing mission success over and over.
| Flash | http://www.newgrounds.com/dump/item/410145c7fe360a0762f259ac48bb28c3 |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=15497 |
Ratings
| Coolness | 62% | 3 |
| Overall(Jam) | 3.49 | 124 |
| Audio(Jam) | 3.39 | 115 |
| Fun(Jam) | 3.63 | 47 |
| Graphics(Jam) | 3.67 | 183 |
| Humor(Jam) | 3.41 | 79 |
| Innovation(Jam) | 3.10 | 234 |
| Mood(Jam) | 3.42 | 112 |
| Theme(Jam) | 3.36 | 176 |
http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=5288
You said you'll continue working on it no Twitch so I'm looking forward to it ;)
This needs a leaderboard, or scoreboard.
Great art on the art! Loved the title and game over screen!
Well done on this pretty detailed entry.
I like how the car drove, but some skidding, and slower acceleration might be a nice way to make the driving more strategic. Also, it was tough to dodge the projectiles; much easier to just avoid the tanks entirely. Perhaps they could spawn pre-aggroed after a number of successful runs? Or perhaps avoiding the enemies could be a strategic element of choosing the route you drive to get to a place (if so, there should be a way to shake them, and they should probably be a bit more dangerous)