DungeonRaider by Dioiminik

[raw]
made by Dioiminik for LD27 (COMPO)
You have to find a secret treasure hidden in a randomly generated Level in order to win. Move using either "wasd" or the arrow keys. Attack using spacebar. The twist in this Game is that after 10 seconds each room collapses, killing you if you're still in that room. So you got to move quick!

Sadly I only had about 15 hours this weekend to work on the game :/

Ratings

Coolness 68% 3
Overall 2.78 820
Audio 3.06 261
Fun 2.81 647
Graphics 1.97 1072
Humor 1.84 798
Innovation 2.78 694
Mood 2.56 686
Theme 3.33 392

Feedback

Endurion
26. Aug 2013 · 07:41 UTC
Nice!
The basic gameplay is well done. The map is a bit huge though, and you have no indication on where to go :)

It does feel repetetive really fast. Either run through a room, avoid or kill the eye and wait for the time to nearly run out. Rinse and repeat.
MegaMasterX
26. Aug 2013 · 14:38 UTC
The random level generator is a snazzy touch for sure!
GreenyUk
26. Aug 2013 · 14:42 UTC
Mmm closes as soon as I open it :/
TheHobbit9797
26. Aug 2013 · 14:42 UTC
It was fun to play, but I think you need some luck to really win the game.
Kevlanche
26. Aug 2013 · 14:44 UTC
I agree with Endurion. The map is VERY large! Other than that good job. I found the treasure and Won! :D
rincewind_cz
26. Aug 2013 · 14:51 UTC
I've to pack res/ folder into the jar on linux to avoid crash on startup. Movement is little bit annoying and the dungeon seems too stereotypical. But I really like the idea of fast-run through the dungeon :)
🎤 Dioiminik
26. Aug 2013 · 15:17 UTC
GreenyUk Are you using linux?
Clavus
26. Aug 2013 · 15:24 UTC
Well done. Movement is a bit wonky, it's a bit difficult to go in-between two blocks. Managed to find the treasure pretty quick.
Gaspard_
26. Aug 2013 · 15:41 UTC
Awesome!Rooms with ennemis seem a bit pointless though.
ThirteenWB
26. Aug 2013 · 15:49 UTC
I loved the audio for this entry, really well done.
The map is quite large, it would be nice for there to be some kind of hint in some rooms or something like that or some minor treasure to help you. Really good work though, the eyes kept killing me :(
gikdew
26. Aug 2013 · 15:49 UTC
So fun! :)
voltorben
26. Aug 2013 · 19:54 UTC
I cleared a pretty big deal of the map before finding the treasure. Maybe it was a wee bit too big.
Other than that, i really loved the high pace of the game. I did, however, find the quick controls a little hard to navigate in between two block. maybe a tile based movement would have been better?
graphics were OK. Could have been nice with a little polish as you mentioned, but i know how hard it is to finish a game in 48 hours :)
I enjoyed it!

Oh, and badass music B)
Boodog
27. Aug 2013 · 20:37 UTC
Cool game! :D
rejome
27. Aug 2013 · 20:53 UTC
Nice work, missing some polish as you said (but we all know how hard it is :) ). Good job for the music although.
Tainted_Code
27. Aug 2013 · 21:07 UTC
Fun and fast paced. The collapse idea was nice, I like how it progresively gets darker and starts trembling. It was interesting.
kebabskal
27. Aug 2013 · 21:24 UTC
Pretty good, feels a bit unfinished tho. I like the idea a lot! :)
ArcturusDeluxe
27. Aug 2013 · 21:40 UTC
More interesting than it first appears, actually. I like the idea of the rooms remembering your time limit. It's not much to look at though, to be honest. But its certainly something that could be elaborated upon!
ZeppelinCaptain
28. Aug 2013 · 13:33 UTC
It was fun to run around, but the map was way too huge, and there was no real reason to kill the eyes. Seems like you hit some time problems ;)
Sephiroth87
28. Aug 2013 · 23:53 UTC
Crashes on launch on osx :(
Myyyvothrr
29. Aug 2013 · 14:48 UTC
Simple, but I like it!
Latcarf
29. Aug 2013 · 21:28 UTC
Very nice! Especially for a game made in 15 hours
porglezomp
30. Aug 2013 · 02:09 UTC
I like the collapsing effect a lot, but the rooms start to feel repetitive after only 5 or 6.
Latcarf
31. Aug 2013 · 16:41 UTC
(by the way, it works on Linux)
psychomonster
08. Sep 2013 · 00:55 UTC
For a 15hours game jam this one is really nice. random level generator... Like the the stuff I've seen so far... Hope you will have more time at the next LudumDare! Have fun!
Linusson
13. Sep 2013 · 07:51 UTC
This was fun and stressful. :D I really wanted to find the treasure and I did. :D

Even if I barely had any time to look at the minimap it was a great thing to have. :)