Re-Curse-Sive by Dracae
Re-Curse-Sive is about a hero who is cursed by an ugly and evil witch. The curse shortens our hero's life span to 10 seconds. YOU must guide this character to various amulets that will keep out hero alive.
My first Ludum Dare experience! :D
My first Ludum Dare experience! :D
| Windows | http://scratch.mit.edu/projects/12017964 |
| Source | http://scratch.mit.edu/projects/12017964/#editor |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=27329 |
Ratings
| Coolness | 32% | 1563 |
| Overall(Jam) | 2.80 | 423 |
| Audio(Jam) | 2.73 | 325 |
| Fun(Jam) | 2.84 | 328 |
| Graphics(Jam) | 2.21 | 554 |
| Innovation(Jam) | 2.40 | 498 |
| Mood(Jam) | 2.67 | 378 |
| Theme(Jam) | 2.95 | 348 |
(Being new to Ludum Dare, is it like illiegal to edit your project after the 72 hours?)
Had to chuckle at the intro, cute drawings (especially the witch :P)
I kind of hoped that there would be some goal to reach, such as finding the witch, having some sort of boss-fight and revoking the curse. The way it's now, the game is a bit unforgiving. I liked the way the character "rolls" when moving, and hey, you even do have some sort of randomized room generation, congrats on that!
Not sure, if your question has already be answered, but editing the game after the compo isn't allowed - the only exceptions are fixing minor bugs and porting the game to other platforms. You can release a post-compo version, but you need to notify the players, that they cannot rate the game judging the changes/improvements you made.