{"author_link":"\/author\/tinard\/","author_name":"Tinard","author_uid":"27171","comments":[{"author_name":"Snurf","author_uid":"27172","time":"Aug 25, 2013 @ 6:02pm","epoch":1377453420,"text":"Fun and definiately challenging. Well done sir :)"},{"author_name":"Noah Ratcliff","author_uid":"18011","time":"Aug 26, 2013 @ 6:51pm","epoch":1377542760,"text":"Pretty fun and challenging!"},{"author_name":"porglezomp","author_uid":"21051","time":"Aug 26, 2013 @ 8:21pm","epoch":1377548160,"text":"I wish that it would reset when you fell off the edge, and that you could skip the memorization. It's quite an interesting idea and pretty well put together."},{"author_name":"pereubu","author_uid":"16143","time":"Aug 26, 2013 @ 8:26pm","epoch":1377548460,"text":"interesting. maker it faster :3"},{"author_name":"plancien","author_uid":"25374","time":"Aug 26, 2013 @ 8:35pm","epoch":1377549000,"text":"+ 1 to porglezomp requests\r<br\/>nice idea"},{"author_name":"Tinard","author_uid":"27171","time":"Aug 26, 2013 @ 8:39pm","epoch":1377549240,"text":"Thx for the feedback! \r<br\/>\r<br\/>I think its i god idea to skip the memorization after your first try!\r<br\/>\r<br\/>maybe i will add some more torque in the future.. :)"},{"author_name":"Sebastian","author_uid":"20818","time":"Aug 27, 2013 @ 4:51am","epoch":1377578760,"text":"Cool idea! I'm not sure if anyone else is having this problem, but the fonts are rendering as rectangles for me. It would be nice if I could skip the 10 second waiting time when I die."},{"author_name":"flarb","author_uid":"21519","time":"Aug 29, 2013 @ 4:46pm","epoch":1377794460,"text":"SUPER hard. :)"},{"author_name":"Andrew","author_uid":"5432","time":"Aug 29, 2013 @ 4:48pm","epoch":1377794580,"text":"I'll agree that it needs a button to fast forward the 10 seconds. Missing jumps near the end is really punishing due to the wait."},{"author_name":"keppinakki","author_uid":"17138","time":"Aug 29, 2013 @ 4:52pm","epoch":1377794820,"text":"Very challenging!"},{"author_name":"[-BipolarDesign+]","author_uid":"13748","time":"Aug 29, 2013 @ 4:55pm","epoch":1377795000,"text":"Very challenging, and nice job for your first go a Unity! I would suggest adding a shadow under the ball, so you can see where you will land. It would make the control much less frustrating :)"},{"author_name":"blackotus","author_uid":"19282","time":"Aug 29, 2013 @ 6:08pm","epoch":1377799380,"text":"Pretty hard game! :)\r<br\/>A faster reset would be nice.\r<br\/>\r<br\/>Nice work!"},{"author_name":"Thermite","author_uid":"27791","time":"Aug 29, 2013 @ 8:46pm","epoch":1377808860,"text":"Nice simple idea, well implemented. Good job!"},{"author_name":"dook","author_uid":"18341","time":"Aug 29, 2013 @ 8:48pm","epoch":1377808980,"text":"This was really hard! Or I just sucked at it :P I could have used a button to just skip the memory timer so I could back to the game sooner after failing."},{"author_name":"jujule","author_uid":"13894","time":"Aug 29, 2013 @ 8:49pm","epoch":1377809040,"text":"I like the interpretation of the theme. But controls are a bit inaccurate and made the game too difficult for me."},{"author_name":"Pixelfan Games","author_uid":"20908","time":"Aug 31, 2013 @ 1:24pm","epoch":1377955140,"text":"Good concept, fun, hard and easy to understand good job!!!"},{"author_name":"Empyrealhell","author_uid":"26650","time":"Sep 1, 2013 @ 8:20am","epoch":1378023300,"text":"The controls kill it. It would be a great game otherwise, but I felt moving the ball was a bigger challenge than memorizing the paths."},{"author_name":"Roan Contreras","author_uid":"2043","time":"Sep 1, 2013 @ 8:36am","epoch":1378024260,"text":"Good 3d game, the ball was slow making the game hard. Still, good job on this :D"},{"author_name":"Wertle","author_uid":"22452","time":"Sep 11, 2013 @ 4:08am","epoch":1378872180,"text":"Nice use of the theme! One thing I found was that there was a disconnect between the mechanic of memorizing the path and the &quot;physical&quot; skill of controlling the ball. Because the ball controls were tricky to master, the memorization part became less and less significant over time as my failures were due to sliding off the edge and not picking the wrong path. If you could find a way to tie the mechanics together more strongly I think it would really make this shine. Nice work!"}],"images":["ld27\/27171-acd7899b668603347656df534289139d.jpg","ld27\/27171-94a0956f63fe85adca6a7374b95c11aa.jpg"],"links":[{"url":"http:\/\/www.jadeva.se\/ludumdare\/ld27\/tinard\/10_Sec.html","text":"Web"},{"url":"http:\/\/www.jadeva.se\/ludumdare\/ld27\/tinard\/lLudum Dare.zip","text":"Source"}],"metadata":{"g_key":"23173","g_author":"27171","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23203","g_title":"GridBall","g_status":"UCHK1","g_place":"792","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/27171-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/27171-shot1.jpg-eq-900-500.jpg"],"text":"It\u00b4s a puzzle game. You control the boll in the dark. In the beginning you get a chance to memorize (in 10 seconds...) the level and find your way to the green marker...\r\n\r\nControl the boll with arrows and jump with space.\r\n\r\n\r\nThis is my first solo Compo and the first time working with unity so fell free to comment! =)\r\n\r\n","title":"GridBall"}