{"author_link":"\/author\/tnt\/","author_name":"TnT","author_uid":"25177","comments":[{"author_name":"brogrammers","author_uid":"26439","time":"Aug 27, 2013 @ 2:19am","epoch":1377569640,"text":"The idea is original, but the gameplay is a bit slow :)"},{"author_name":"oxysoft","author_uid":"25340","time":"Aug 27, 2013 @ 2:19am","epoch":1377569640,"text":"Could be pretty cool if it wasn't so boring; Idea's alright though"},{"author_name":"Croze","author_uid":"24715","time":"Aug 27, 2013 @ 2:28am","epoch":1377570180,"text":"Idea could have been better made, but is a good idea nonetheless"},{"author_name":"wally2069","author_uid":"5461","time":"Aug 27, 2013 @ 2:32am","epoch":1377570420,"text":"Kind of awkward turn based game, could use a little bit more polish"},{"author_name":"Angrycrow","author_uid":"5288","time":"Aug 27, 2013 @ 2:43am","epoch":1377571080,"text":"It was hard to find my character at the start of the game. Maybe because I was the same color as the zone I started in."},{"author_name":"Tanser","author_uid":"27381","time":"Aug 27, 2013 @ 3:01am","epoch":1377572160,"text":"I like the idea, though it needs some polishing."},{"author_name":"Cthulhu","author_uid":"14665","time":"Aug 27, 2013 @ 5:16am","epoch":1377580260,"text":"I like the idea. good job."},{"author_name":"Dew","author_uid":"11118","time":"Aug 28, 2013 @ 10:52am","epoch":1377686820,"text":"Nice composition, but so slow."},{"author_name":"namrog84","author_uid":"4313","time":"Aug 30, 2013 @ 10:55am","epoch":1377859800,"text":"Quite a cool concept.\r<br\/>\r<br\/>could be a quite a popular game if you reworked some of the mechanics and changed the timing and other things around"},{"author_name":"Diogo Muller","author_uid":"23705","time":"Aug 30, 2013 @ 12:11pm","epoch":1377864360,"text":"The character could move a bit faster, and the game could show a bit better where it is, I was a bit lost at first.\r<br\/>\r<br\/>Pretty fun idea, anyway."},{"author_name":"bassarisse","author_uid":"25061","time":"Sep 4, 2013 @ 3:44am","epoch":1378265940,"text":"Some more polish on the core idea would make this a really good game. Maybe the colors should never change in a way that you can't move away from your current hexagon."},{"author_name":"jprogman","author_uid":"15225","time":"Sep 10, 2013 @ 2:09am","epoch":1378778640,"text":"There should be a way for the next color to be one of the colors that you are next to instead of randomly selecting any color.\r<br\/>I really like the concept."}],"images":["ld27\/25177-8bc046a2af86136596e414c4d8c36d50.jpg","ld27\/25177-732d720c24b59f1cfc2e67e149763fd4.jpg","ld27\/25177-d1b7c27d4d36407fc250b04d584be0e2.jpg"],"links":[{"url":"https:\/\/sites.google.com\/site\/tntprogrammingld\/files\/colormaze.jar?attredirects=0&amp;d=1","text":"Windows (Jar)"},{"url":"https:\/\/sites.google.com\/site\/tntprogrammingld\/ld27","text":"Web (Applet)"}],"metadata":{"g_key":"23189","g_author":"25177","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23219","g_title":"Color Maze","g_status":"UCHK1","g_place":"558","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25177-shot0.JPG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25177-shot1.JPG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25177-shot2.JPG-eq-900-500.jpg"],"text":"You start near the upper left corner (hexagon (2,2)). Try to get to the rainbow tile before time runs out, but you can only step on tiles of your current color, which changes every 10 seconds (or 1 if you have no move).\r\nControls \r\nWASD or arrow keys to move\r\n1,2,3 (or spacebar) to use powerups you have in your inventory.\r\nSee help screen in game for more detailed info.\r\nIts currently in executable jar form, so it should work on Windows or other OSes with a JVM. There is a known bug in the jar which causes it to not run properly on some computers. To fix this bug (on windows) attempt running it from command line with \"java -jar colormaze.jar\". This isn't guaranteed to solve the problem, but in most cases it fixes it (reason unknown).\r\n\r\n\r\n\r\nWe know game play is a bit slow, it would be better if we could dynamically alter the time between switching, but 10 seconds is 10 seconds :\/.\r\n\r\nPORT: finally ported to Web in Applet form.","title":"Color Maze"}