Meltingpot by TheHobbit9797
Scenario:
You´re on a iceplatform. It´s getting warmer and warmer. Just 10 more seconds until the ice will melt. But one cube is made of diamond(also looks like ice), so it wont melt. After the first 10 seconds are over you can´t move anymore(you are terrible ill). It´s your goal to reach the one safe(and random) cube before the 10 seconds are over.
Controls:
WASD
I used a little cubemap from a package(GemShader) from the Unity Asset Store. I guess this counts as publicly available middleware ;)
Sorry for no sound :(
You´re on a iceplatform. It´s getting warmer and warmer. Just 10 more seconds until the ice will melt. But one cube is made of diamond(also looks like ice), so it wont melt. After the first 10 seconds are over you can´t move anymore(you are terrible ill). It´s your goal to reach the one safe(and random) cube before the 10 seconds are over.
Controls:
WASD
I used a little cubemap from a package(GemShader) from the Unity Asset Store. I guess this counts as publicly available middleware ;)
Sorry for no sound :(
Ratings
| Coolness | 36% | 1477 |
| Overall | 1.86 | 1191 |
| Fun | 1.38 | 1192 |
| Graphics | 2.14 | 979 |
| Innovation | 2.10 | 1086 |
| Theme | 2.57 | 1003 |
I can move on any block, wait for the timer to run out and then watch as I fall down (or with lots and lots of luck survive).
It's not particularly fun :)