Meltingpot by TheHobbit9797

[raw]
made by TheHobbit9797 for LD27 (COMPO)
Scenario:
You´re on a iceplatform. It´s getting warmer and warmer. Just 10 more seconds until the ice will melt. But one cube is made of diamond(also looks like ice), so it wont melt. After the first 10 seconds are over you can´t move anymore(you are terrible ill). It´s your goal to reach the one safe(and random) cube before the 10 seconds are over.


Controls:
WASD

I used a little cubemap from a package(GemShader) from the Unity Asset Store. I guess this counts as publicly available middleware ;)

Sorry for no sound :(

Ratings

Coolness 36% 1477
Overall 1.86 1191
Fun 1.38 1192
Graphics 2.14 979
Innovation 2.10 1086
Theme 2.57 1003

Feedback

donan
26. Aug 2013 · 06:51 UTC
Its a nice idea, but i couldnt see the difference between ice blocks and the diamond one. Also, the blocks should dissapear faster :)
Endurion
26. Aug 2013 · 06:54 UTC
Beside of shader overkill: Is there any way to detect the diamond?
I can move on any block, wait for the timer to run out and then watch as I fall down (or with lots and lots of luck survive).

It's not particularly fun :)
🎤 TheHobbit9797
26. Aug 2013 · 09:45 UTC
It's just luck :P
Snail_Man
26. Aug 2013 · 15:07 UTC
Nice game, but the ice disappears too slowly for my tastes.
Ghostik
26. Aug 2013 · 16:03 UTC
Good concept!
Will Edwards
27. Aug 2013 · 15:49 UTC
Because its random each time, you can't find the diamond block in ordr to move to the next level! I lost countless times and never got further than the start berg.
Dioiminik
27. Aug 2013 · 21:17 UTC
Nice idea :)
Croze
13. Sep 2013 · 21:32 UTC
Couldn't download the dropbox link said too much traffic on your account