{"author_link":"\/author\/rasmusrn\/","author_name":"rasmusrn","author_uid":"15543","comments":[{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Aug 26, 2013 @ 2:23am","epoch":1377483480,"text":"Solid idea! this could be nicely extended. The exhaust going in the opposite movement-direction is a nice touch :)"},{"author_name":"igleyy","author_uid":"25735","time":"Aug 26, 2013 @ 8:38am","epoch":1377505980,"text":"I like it, looks very good! :)"},{"author_name":"Brassawiking","author_uid":"13137","time":"Aug 26, 2013 @ 8:41am","epoch":1377506160,"text":"Nice smooth graphics. Needs some checkpoints or restart, it was really annoying to start over just because there is a fake dead end in the track, no way to avoid that unless you fail and remember it next time."},{"author_name":"Andrewves","author_uid":"23166","time":"Aug 26, 2013 @ 8:48am","epoch":1377506580,"text":"Great concept. I really like the visual style."},{"author_name":"bitowl","author_uid":"25615","time":"Aug 26, 2013 @ 8:50am","epoch":1377506700,"text":"I'm annoyed by having to start from the beginning each time ;)\r<br\/>But so you can use the x-thing in earlier levels as well to get some time, so I see why you did that.\r<br\/>\r<br\/>Though I would not make the &quot;air whirl&quot; a point, but rather a line, as I quite often missed it and so lost some precious time"},{"author_name":"Linus Lindberg","author_uid":"20066","time":"Aug 26, 2013 @ 9:36am","epoch":1377509460,"text":"Fun game! Except for having to start over when you die XD"},{"author_name":"raver","author_uid":"16468","time":"Aug 26, 2013 @ 9:54am","epoch":1377510540,"text":"Nice gameplay and graphics. Please insert some checkpoints!"},{"author_name":"proc","author_uid":"26457","time":"Aug 26, 2013 @ 11:33am","epoch":1377516480,"text":"It controls nice. The level design and back to start however are not so forgivable haha.\r<br\/>\r<br\/>I completed it so there was something there that kept me trying. Just one more go!"},{"author_name":"mrspeaker","author_uid":"9199","time":"Aug 26, 2013 @ 11:58am","epoch":1377517980,"text":"Yeah, that visual feel is sooo nice! Wish it had some sounds though!"},{"author_name":"FatBasic","author_uid":"26633","time":"Aug 26, 2013 @ 12:14pm","epoch":1377518940,"text":"It turned out really great Rasmus, good job!"},{"author_name":"okmmjyygv","author_uid":"26527","time":"Aug 26, 2013 @ 2:53pm","epoch":1377528480,"text":"Good idea, Like the graphics."},{"author_name":"NuSan","author_uid":"18943","time":"Aug 26, 2013 @ 5:17pm","epoch":1377537120,"text":"Well done, fun to play. A bit frustating, you have to spare every second to make it to the end. I would like be able to restart current level when i fail ^^"},{"author_name":"Jacob123","author_uid":"26000","time":"Aug 26, 2013 @ 10:02pm","epoch":1377554220,"text":"I really like the graphics, but I ran into a bug on the 3rd level. I went so fast that I flew through the wall and out of the map. Might want to fix that. Although it was a good concept and I really had fun with it!"},{"author_name":"Larzan","author_uid":"10395","time":"Aug 26, 2013 @ 10:49pm","epoch":1377557040,"text":"Wow, well done. Looks good, interesting game play, good all round, and all the code from scratch? Respect!"},{"author_name":"rasmusrn","author_uid":"15543","time":"Aug 27, 2013 @ 8:00am","epoch":1377590100,"text":"Larzan, thanks. I wrote the engine (physics and entity\/component management) in the weeks before the compo :)"},{"author_name":"Hypnohustla","author_uid":"20803","time":"Aug 27, 2013 @ 2:18pm","epoch":1377612780,"text":"Nice cave flyer game. I liked how it took multiple hits to destroy your ship. New game elements were introduced in a nice way. Too bad there werent any sounds. Nice job otherwise :)"},{"author_name":"BerdiNerdi","author_uid":"26836","time":"Aug 27, 2013 @ 9:54pm","epoch":1377640140,"text":"Hey Rasmus :) Thanks for the great weekend, hope we didn't scare you too much haha ;) Anyways, really like the whole concept, has a lot of potential. I like the final feel of the game. It feels smooth and very dynamic; clean too. Great job! Good luck in the competition."},{"author_name":"zillix","author_uid":"2460","time":"Aug 28, 2013 @ 5:01am","epoch":1377665760,"text":"great style and level design! I liked the use of the theme. would have loved some sound effects :D"},{"author_name":"Vaalen","author_uid":"21014","time":"Aug 29, 2013 @ 7:35pm","epoch":1377804600,"text":"It's a good game. A bit hard because you have to do all levels in once but it's very addictive."},{"author_name":"TheBlueRage","author_uid":"26343","time":"Sep 1, 2013 @ 1:41am","epoch":1377999360,"text":"Solid game."},{"author_name":"Steve Cochrane","author_uid":"12266","time":"Sep 1, 2013 @ 1:43am","epoch":1377999480,"text":"I love the feel of this, the acceleration\/deceleration and movement feels really natural. The super smooth animation (I'm guessing this is 60 fps?) is great for that too. Nice work!"},{"author_name":"Croze","author_uid":"24715","time":"Sep 13, 2013 @ 9:51pm","epoch":1379108760,"text":"I love this!!!! Expect great ratings!!!"}],"images":["ld27\/15543-2df276aa383445d0e8e5d8f96660e8e1.jpg","ld27\/15543-1127e8efc48762724be8ad56e94ca7c2.jpg","ld27\/15543-d6fe49191802faefccf5bbe3d21032ca.jpg"],"links":[{"url":"http:\/\/rrn.dk\/shuttle_quest\/","text":"Web"},{"url":"https:\/\/github.com\/rasmusrn\/shuttle_quest","text":"Source"}],"metadata":{"g_key":"23274","g_author":"15543","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"23304","g_title":"Shuttle Quest","g_status":"UCHK1","g_place":"489","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15543-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15543-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/15543-shot2.jpg-eq-900-500.jpg"],"text":"This game obviously still needs a lot of polish. And I didn't get to implement half the things I wanted. I guess that's practice of the Ludum Dare challenge, huh? :-) Limiting yourself to the essentials.\r\n\r\nGive it a spin and let me know what you think. I bet you even have some ideas for improvements? :)\r\n\r\nI hope you enjoy! And let me know if you manage to beat the game, will you? (there's only 8 levels)\r\n\r\nFor best performance, use Google Chrome.\r\n\r\nDuring the 48 hours I also made a simple level editor as you can see in the screenshots. It's included in the source.","title":"Shuttle Quest"}