SuperSleepTime by sjk
You take the role of a super hero who overslept and only has 10 seconds to get ready for work and save the day!
Try and collect as many items as possible!
Controls:
Space = Use/PickUp/Punch
A/D = left/right
W = Jump
S = PowerSlam (works only while jumping)
Requires OpenGL 3.2 to run.
Try and collect as many items as possible!
Controls:
Space = Use/PickUp/Punch
A/D = left/right
W = Jump
S = PowerSlam (works only while jumping)
Requires OpenGL 3.2 to run.
Ratings
| Coolness | 48% | 1156 |
| Overall | 3.44 | 217 |
| Audio | 2.71 | 465 |
| Fun | 3.52 | 136 |
| Graphics | 3.88 | 97 |
| Humor | 3.82 | 43 |
| Innovation | 3.26 | 348 |
| Mood | 3.40 | 145 |
| Theme | 3.29 | 440 |
xception in thread "main" java.lang.UnsupportedClassVersionError: chris/hertwig/LD27/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
I made a new jar file with a lower java version hopefully this will work now on mac. Otherwise I will try to come up with a solution tomorrow.
Thanks!
Exception in thread "main" java.lang.RuntimeException: Error creating shader.
at chris.hertwig.LD27.ShaderHelper.compileShader(ShaderHelper.java:110)
Good game! It's pretty funny what bonuses you get from the items :D
I also quite like the graphics.
org.lwjgl.LWJGLException: X Error - disp: 0x7fe81c21c500 serial: 89 error: GLXBadFBConfig request_code: 154 minor_code: 34
at org.lwjgl.opengl.LinuxDisplay.globalErrorHandler(LinuxDisplay.java:318)
at org.lwjgl.opengl.LinuxContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.LinuxContextImplementation.create(LinuxContextImplementation.java:51)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.Display.create(Display.java:850)
at org.lwjgl.opengl.Display.create(Display.java:797)
at chris.hertwig.LD27.Game.initGL(Game.java:67)
at chris.hertwig.LD27.Game.start(Game.java:42)
at chris.hertwig.LD27.Main.main(Main.java:7)
Not sure whether it's a bug or a problem with my computer.
I managed to sweep through them once I had the mask, gloves, and boots, and it was a lot more fun that way! Could use an instruction on how to use the slam attack, it took me a bit to find out that it was air-only!
I won. I killed like 90 Blutos. :)