{"author_link":"\/author\/tripl3m\/","author_name":"Tripl3m","author_uid":"90187","comments":[{"author_name":"HolyBlackCat","author_uid":"39241","time":"Apr 22, 2016 @ 8:54pm","epoch":1461358140,"text":"Decent little game, why not. Btw, rules allow you to fix bugs, you can fix them after deadline."},{"author_name":"StrayCat","author_uid":"26727","time":"Apr 23, 2016 @ 2:56am","epoch":1461379860,"text":"It's a nice game, it was a bit hard to get used to switching powers on time. Kepp going!"},{"author_name":"Tripl3m","author_uid":"90187","time":"Apr 26, 2016 @ 4:38pm","epoch":1461688380,"text":"Thank you for your feedback, it means a lot. I didn't know about that HolyBlackCat, I'll think about it next time. \r<br\/>\r<br\/>Yeah, I know what you mean StrayCat, I threw the level at the last minute just to show some basic gameplay ideas. I would have created a much easier first level to get use to the control."},{"author_name":"rburema","author_uid":"50394","time":"Apr 29, 2016 @ 6:36pm","epoch":1461954660,"text":"I understand that you left out 'audio', but 'mood' and 'graphics' as well? I've seen worse visuals... heck, I've made worse! :-)\r<br\/>\r<br\/>Anyway, I think maybe the reason switching is hard is because you have to use the mouse, instead of, say, the spacebar. If 'activate' was another key then coordination becomes a little easier. Or how about this: pushing the same key twice doesn't do anything right now does it? Maybe you could make it so that the second press is the activation."},{"author_name":"Tripl3m","author_uid":"90187","time":"Apr 30, 2016 @ 6:03pm","epoch":1462039080,"text":"I guess I was not too proud to ship this game with the mistake I did on the ground. But thank you rburema for your kind words regarding the visual of my game. It was actually the first time ever I drew for a game ^^.\r<br\/>\r<br\/>Concerning the control you are absolutely right. I didn't think about pressing the key twice, that a really nice suggestion. But then, I do like when both hand work together, maybe place two actions at the opposite side ?\r<br\/>\r<br\/>Thank you for your feedback."},{"author_name":"TerraCottaFrog","author_uid":"55226","time":"May 9, 2016 @ 9:34pm","epoch":1462829340,"text":"Unfortunately, I find the controls very stiff. Having to shift to jump really ruins it for me. Having four buttons to shapeshift also seems a little bit unwieldy."}],"images":["ld35\/90187-d609cfba15bebd4f51341ce7dad217cb.jpg"],"links":[{"url":"https:\/\/tripl3m.itch.io\/ld35-bodyless-magician","text":"Windows"}],"metadata":{"g_key":"2328","g_author":"90187","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"2265","g_title":"The Bodyless Magician","g_status":"UCHK1","g_place":"785","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/90187-shot0-1460915322.gif-eq-900-500.jpg"],"text":"Here is my game preview (more a concept than a playable game) for my first LD. I wasn't really prepared for this, but decided to create something notheless\r\n\r\nIt is a runner game, and the player needs to be quick and shift between his elemental forms to survive.\r\n\r\nI am sorry about the ground, I did the mistake to build the last minute, and it broke the mesh renderer :'(. And it's too late for me to fix it.\r\n\r\nNonetheless you can try this demo. I hope you'll like the shape concept of this game.\r\n\r\nHave fun :)","title":"The Bodyless Magician"}