Bored to Death by jwin

[raw]
made by jwin for LD27 (JAM)
Quite the ride! This was our first time doing a team game, one veteran and one newbie, and we're quite happy with how it turned out! We managed to find a workable idea and prototype it by Saturday morning, so were able to flesh out the game Sunday, and spent Monday making it juicy :)

Hope you enjoy Bored to Death!

- jwin & FlyingSquirrel

NOTE: You have to use WASD or arrow keys to navigate the menu, sorry for the confusion.

Ratings

Coolness 71% 3
Overall(Jam) 3.48 126
Audio(Jam) 3.00 226
Fun(Jam) 3.64 42
Graphics(Jam) 3.45 243
Humor(Jam) 3.31 95
Innovation(Jam) 3.40 122
Mood(Jam) 3.36 132
Theme(Jam) 3.15 263

Feedback

Lianne Booton
27. Aug 2013 · 00:23 UTC
With a little more polish this would be pretty fun! The controls in the tutorial seem to be inaccurate - it says WASD but WS does nothing and space jumps. The missiles are a little finicky as well, but like I say, with a bit more tweaking this would be a neat little game :)
xrm0
27. Aug 2013 · 12:07 UTC
You should definitely continue this game.
sev_inf
27. Aug 2013 · 20:00 UTC
Where else I can ride a missle?! :) I really enjoyed this game, it's really fun! Graphics and sounds are well too. There are some problems with controls, I think, and most of them connected with missle riding. But if you'll polish it a little you'll make a great funny game. So I'm looking forward for a post-jam version from you! :))
fgielow
29. Aug 2013 · 05:10 UTC
haha prettu fun to ride a missile right into some helicopters, would give a good casual game with some power ups and more complex stages!
Zap
29. Aug 2013 · 05:22 UTC
Missile riding is confusing, so I didn't get very far. But it's pretty fun and I like the concept.
Quite like the simple, blocky art style too :)
gmaker
29. Aug 2013 · 05:28 UTC
wow! -) really fun game!
Solifuge
29. Aug 2013 · 05:33 UTC
This is hilarious and entirely too fun. I'd love to see this as a full game, with slightly tighter controls. I love the Everything Is Cubes aesthetic too; the transparent rotating cubes effect is surprisingly pretty when used well! Probably one of my favorite games of the jam.
Angrycrow
29. Aug 2013 · 05:34 UTC
I like it a lot! The missle riding is particulary enjoyable. I would also love to play a polished version of the game. But I went ahead and added you to my best of LD27 list anyway because I love the idea and had a good time.
Jayjay
30. Aug 2013 · 02:57 UTC
Fun! A little hard to control though
Roan Contreras
30. Aug 2013 · 03:00 UTC
Kinda confusing with the controls. Though I enjoy killing people and planes with the missiles... xD
TeamQuadratic
30. Aug 2013 · 03:07 UTC
Really interesting gameplay, especially the missile riding. Honestly though, I feel like the 10 second limit really ruins the gameplay, especially since the controls feel so erratic.
Tater_hater
31. Aug 2013 · 15:43 UTC
wouldnt load..
GigaBass
31. Aug 2013 · 23:49 UTC
THIS!
ONE OF THE FEW GAMES THAT MADE ME SMILE AND TRULY HAVE FUN!
But it was abit short! With a few more mechanics and all this could be an extremely fun and feature-length game!
almightyzentaco
01. Sep 2013 · 00:51 UTC
Mindless destruction is always fun. I really enjoyed the missile riding.
radmars
01. Sep 2013 · 05:40 UTC
very fun, love the style. I think the controls need to be a lot tighter though, it feels a bit too hard to control. :(
Darkfrost
01. Sep 2013 · 07:07 UTC
Nice game! Player movement was way too 'floaty' and getting stuck on walls was a bit annoying imo, but other than that it's great :) Fun blasting myself around with rockets!
shohs
01. Sep 2013 · 07:10 UTC
Pretty good job. I liked the concept and I thought the art was pretty good too. To me, the gravity seemed a bit weak. Also, after you die I thought that it took too long to respawn; maybe add an option that immediately respawns you? Like some others said, if you tighten up the controls this could be really good.
Metatheos
09. Sep 2013 · 10:00 UTC
I'd really like to play a further developed version of the game that isn't bound to the requirements of the theme. The mix of firing missiles and also being able to attach to one for mobility shows so much potential. I think the game should be faster overall though. I'd also like to see the missile-physics being more arcade-style for the projectile-version. And finally I think the missile riding should be controlled by mouse, not switch to WSAD after launch.
fferro234
16. Sep 2013 · 04:08 UTC
Woo I got past the tutorial! I really like the concept. It is just very hard. I think the theme hurts the game cause I just want to go around blowing crap up and flying on missile but can't. I think it would work better if destroying things got you points and how long or quick it takes you to get to the end of the level also gave you points or something.
Christina Nordlander
16. Sep 2013 · 22:14 UTC
A bit too difficult for me, but this is an all over great entry. Lovely concept, and the graphics look awesome. Very impressive. The title is hilarious, too.

I love how our hero can survive point-blank missile explosions, but boredom kills him.