10 Seconds of Relativity by yagiz
10 Seconds of Relativity is a short FPS about relativity of time. At this point it is more of a tech demo due to other obligations.
To complete a level: Kill the boss robot in the tuxedo before time runs out!
It is developed by a team of two using Unity. All the visuals and sounds are developed by us. There is usage of iTween for Unity.
Please leave a comment and tell us what you think!
Edit: Linux and Mac versions added. They are not tested.
Edit2: Added information from the blog post about the game.
To complete a level: Kill the boss robot in the tuxedo before time runs out!
It is developed by a team of two using Unity. All the visuals and sounds are developed by us. There is usage of iTween for Unity.
Please leave a comment and tell us what you think!
Edit: Linux and Mac versions added. They are not tested.
Edit2: Added information from the blog post about the game.
Ratings
| Coolness | 72% | 3 |
| Overall(Jam) | 2.76 | 436 |
| Audio(Jam) | 2.63 | 346 |
| Fun(Jam) | 2.32 | 513 |
| Graphics(Jam) | 3.00 | 356 |
| Humor(Jam) | 1.89 | 418 |
| Innovation(Jam) | 2.97 | 298 |
| Mood(Jam) | 2.35 | 477 |
| Theme(Jam) | 3.17 | 255 |
Also, the mouse wasn't locked to the window which was a problem.
I wish there were more levels / levels with variable time (this is what I expected when I saw 'time is relative').
Very good job here! 4/5.
ps: don't listen to the first comment of '7heSAMA' this guy doesn't even have an entry and is so unfair...
@LordHellMaX In the blog post about the game, I wrote about only killing the boss (robot in Tuxedo) but forgot to add it here.
Here is the blog post: http://www.ludumdare.com/compo/2013/08/26/10-seconds-of-relativity/
@Cthulhu We also wish there were more levels but as the real life pressed we could only do the minimum: super slow, normal, super fast. Initially we were aiming for 10 leves with a smooth change including couple of levels where the time was dynamic.
I enjoyed the idea and liked your execution. Good job!
But interesting art style! :)
I guess this concept needs a bit more polish and thinking to do.
I liked the robot model and the cartoon shader too. Nice job!