Evasion by pyromatical
My first ever entry to Ludum Dare. Just recently started making games.
In this game, an explosion happens every 10 seconds and the player must evade it.
WSAD
r to restart (at end)
ESC to exit
In this game, an explosion happens every 10 seconds and the player must evade it.
WSAD
r to restart (at end)
ESC to exit
I had to compile it from source (on Linux), and was confused to see that it pulls in a lot of SDL sound stuff, although I could not hear any sound. Am I missing something?
@Zerkruemler I am guessing it was compiled with MinGW, in which case the author needs to either compile with the '-static' flag, or provide the dlls as a download. In the meantime, you could try downloading MinGW and copying the specific ones you need.
Reached level 7 - then there were to many particles.